mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
485 lines
9.4 KiB
Lua
485 lines
9.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133210004
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4001
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L2_1.gadget_id = 70360184
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L3_1 = {}
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L3_1.x = -3654.77
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L3_1.y = 151.192
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L3_1.z = -829.602
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 323.789
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L3_1 = GadgetState
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L3_1 = L3_1.GearStop
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L2_1.state = L3_1
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L2_1.persistent = true
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L2_1.area_id = 17
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L3_1 = {}
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L3_1.config_id = 4005
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L3_1.gadget_id = 70950134
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L4_1 = {}
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L4_1.x = -3654.77
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L4_1.y = 152.591
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L4_1.z = -829.602
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 31.44
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 17
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L4_1 = {}
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L4_1.config_id = 4007
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L4_1.gadget_id = 70590059
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L5_1 = {}
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L5_1.x = -3658.055
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L5_1.y = 150.56
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L5_1.z = -828.181
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 354.638
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L5_1.y = 277.648
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L5_1.z = 0.735
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.persistent = true
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L4_1.interact_id = 60
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L4_1.area_id = 17
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1004002
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L2_1.name = "VARIABLE_CHANGE_4002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_VARIABLE_CHANGE
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L2_1.event = L3_1
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L2_1.source = "GadgetState"
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L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_4002"
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L2_1.action = "action_EVENT_VARIABLE_CHANGE_4002"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1004003
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L3_1.name = "VARIABLE_CHANGE_4003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_VARIABLE_CHANGE
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L3_1.event = L4_1
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L3_1.source = "GadgetState"
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L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_4003"
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L3_1.action = "action_EVENT_VARIABLE_CHANGE_4003"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1004004
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L4_1.name = "GADGET_STATE_CHANGE_4004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4004"
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L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_4004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1004008
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L5_1.name = "GADGET_STATE_CHANGE_4008"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4008"
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L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_4008"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "GadgetActive"
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L2_1.value = 0
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L2_1.no_refresh = true
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L3_1 = {}
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L3_1.configId = 2
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L3_1.name = "GadgetState"
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L3_1.value = 0
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L3_1.no_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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variables = L1_1
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L1_1 = {}
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L1_1.io_type = 1
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 4001
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L4_1.state = 202
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L5_1 = {}
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L5_1.config_id = 4005
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L5_1.state = 0
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L6_1 = {}
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L6_1.config_id = 4007
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L6_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_4008"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.configId = 1
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L4_1.name = "GadgetActive"
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L4_1.value = 0
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L4_1.no_refresh = true
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L5_1 = {}
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L5_1.configId = 2
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L5_1.name = "GadgetState"
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L5_1.value = 0
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L5_1.no_refresh = true
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.variables = L3_1
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L1_1[1] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 4001
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L4_1.state = 203
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L5_1 = {}
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L5_1.config_id = 4007
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L5_1.state = 201
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.configId = 1
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L4_1.name = "GadgetActive"
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L4_1.value = 0
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L4_1.no_refresh = true
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L5_1 = {}
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L5_1.configId = 2
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L5_1.name = "GadgetState"
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L5_1.value = 0
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L5_1.no_refresh = true
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.variables = L3_1
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L1_1[2] = L2_1
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suite_disk = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 4001
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L5_1 = 4005
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L6_1 = 4007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_4008"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 4001
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L6_1 = 4007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "GadgetState"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_4002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_4002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "GadgetState"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_4003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = GadgetState
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L5_2 = L5_2.GearStop
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_4003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 4001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_4004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "ActiveCount"
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L5_2 = 1
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L6_2 = 133210027
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "QuestFinish1"
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L5_2 = 1
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L6_2 = 133210027
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveEntityByConfigId
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L3_2 = A0_2
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L4_2 = 133210004
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L5_2 = EntityType
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L5_2 = L5_2.GADGET
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L6_2 = 4005
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToFlowSuite
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L3_2 = A0_2
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L4_2 = 133210004
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_4004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 4007 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_4008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.PlayCutScene
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L3_2 = A0_2
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L4_2 = 321000401
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : play_cutscene"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "ActiveCount"
|
|
L5_2 = 1
|
|
L6_2 = 133210027
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValueByGroup
|
|
L3_2 = A0_2
|
|
L4_2 = "QuestFinish1"
|
|
L5_2 = 1
|
|
L6_2 = 133210027
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GoToFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 133210004
|
|
L5_2 = 2
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GADGET_STATE_CHANGE_4008 = L1_1
|