Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133209095.lua
2022-04-29 16:40:51 +02:00

149 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133209095
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 95001
L2_1.gadget_id = 70710497
L3_1 = {}
L3_1.x = -2951.781
L3_1.y = 200.057
L3_1.z = -3926.499
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.753
L3_1.y = 78.362
L3_1.z = 359.639
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 95002
L3_1.gadget_id = 70710660
L4_1 = {}
L4_1.x = -2967.003
L4_1.y = 201.637
L4_1.z = -3932.517
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 258.964
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 95003
L4_1.gadget_id = 70710660
L5_1 = {}
L5_1.x = -2965.14
L5_1.y = 200.037
L5_1.z = -3938.351
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.03
L5_1.y = 224.325
L5_1.z = 2.531
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 95004
L5_1.gadget_id = 70710738
L6_1 = {}
L6_1.x = -2956.212
L6_1.y = 200.116
L6_1.z = -3927.933
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.767
L6_1.y = 16.594
L6_1.z = 357.428
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 95005
L6_1.gadget_id = 70710739
L7_1 = {}
L7_1.x = -2958.32
L7_1.y = 200.48
L7_1.z = -3933.86
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 95006
L7_1.gadget_id = 71700378
L8_1 = {}
L8_1.x = -2968.829
L8_1.y = 200.402
L8_1.z = -3935.514
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 1.431
L8_1.y = 88.471
L8_1.z = 354.752
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 95001
L5_1 = 95002
L6_1 = 95003
L7_1 = 95004
L8_1 = 95005
L9_1 = 95006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L1_1[1] = L2_1
suites = L1_1