mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
367 lines
6.6 KiB
Lua
367 lines
6.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 133108903
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 903002
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L2_1.monster_id = 20050701
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L3_1 = {}
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L3_1.x = -270.663
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L3_1.y = 201.636
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L3_1.z = -886.94
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 98.701
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.drop_id = 1000100
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L3_1 = {}
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L4_1 = 1411
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L5_1 = 5019
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.affix = L3_1
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 903003
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L3_1.monster_id = 20050501
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L4_1 = {}
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L4_1.x = -269.709
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L4_1.y = 201.039
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L4_1.z = -881.079
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 140.134
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.drop_id = 1000100
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L4_1 = {}
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L5_1 = 1411
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L6_1 = 5019
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.affix = L4_1
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 903004
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L4_1.monster_id = 20050602
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L5_1 = {}
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L5_1.x = -270.984
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L5_1.y = 201.418
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L5_1.z = -884.512
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 107.684
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.drop_id = 1000100
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L5_1 = {}
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L6_1 = 1411
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L7_1 = 5019
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.affix = L5_1
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 903006
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L5_1.monster_id = 20050201
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L6_1 = {}
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L6_1.x = -269.889
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L6_1.y = 201.819
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L6_1.z = -889.164
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 85.186
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 33
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L5_1.drop_id = 1000100
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L6_1 = {}
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L7_1 = 1411
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L8_1 = 5019
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.affix = L6_1
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L5_1.area_id = 7
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L6_1 = {}
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L6_1.config_id = 903008
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L6_1.monster_id = 20050801
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L7_1 = {}
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L7_1.x = -269.709
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L7_1.y = 201.038
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L7_1.z = -881.062
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 7.074
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 33
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L6_1.drop_id = 1000100
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L7_1 = {}
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L8_1 = 1411
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L9_1 = 5019
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L6_1.affix = L7_1
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L6_1.area_id = 7
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L7_1 = {}
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L7_1.config_id = 903009
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L7_1.monster_id = 20050602
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L8_1 = {}
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L8_1.x = -270.972
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L8_1.y = 201.417
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L8_1.z = -884.512
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 1.261
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 33
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L7_1.drop_id = 1000100
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L8_1 = {}
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L9_1 = 1411
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L10_1 = 5019
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L8_1[1] = L9_1
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L8_1[2] = L10_1
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L7_1.affix = L8_1
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L7_1.area_id = 7
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L8_1 = {}
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L8_1.config_id = 903010
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L8_1.monster_id = 20050301
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L9_1 = {}
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L9_1.x = -267.464
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L9_1.y = 200.906
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L9_1.z = -879.555
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 273.838
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 33
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L8_1.drop_id = 1000100
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L9_1 = {}
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L10_1 = 1411
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L11_1 = 5019
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L9_1[1] = L10_1
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L9_1[2] = L11_1
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L8_1.affix = L9_1
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L8_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1903001
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L2_1.name = "ANY_MONSTER_DIE_903001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_903001"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_903001"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1903005
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L3_1.name = "TIMER_EVENT_903005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_TIMER_EVENT
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L3_1.event = L4_1
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L3_1.source = "delay"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_TIMER_EVENT_903005"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1903011
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L4_1.name = "ANY_MONSTER_DIE_903011"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_903011"
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_903011"
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L4_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 903008
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L5_1 = 903009
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L6_1 = 903010
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_903001"
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L5_1 = "TIMER_EVENT_903005"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L5_1 = 903002
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L6_1 = 903003
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L7_1 = 903004
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L8_1 = 903006
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_903011"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_903001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 400004
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133108903
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L5_2 = "delay"
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L6_2 = 1.5
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_903001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133108903
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_903005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_903011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13310890301"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_903011 = L1_1
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