Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133108205.lua
2022-04-29 16:40:51 +02:00

182 lines
2.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133108205
L1_1 = {}
L1_1.gallery_id = 14006
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 205160
L4_1 = {}
L4_1.x = -213.733
L4_1.y = 200.0
L4_1.z = -443.833
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 186.427
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 205161
L5_1 = {}
L5_1.x = -217.458
L5_1.y = 200.0
L5_1.z = -443.419
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 185.188
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 205168
L6_1 = {}
L6_1.x = -153.173
L6_1.y = 200.236
L6_1.z = -420.924
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 4.3
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.area_id = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
points = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L8_1.monsters = L9_1
L9_1 = {}
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L9_1 = {}
L10_1 = {}
L9_1.monsters = L10_1
L10_1 = {}
L9_1.gadgets = L10_1
L10_1 = {}
L9_1.regions = L10_1
L10_1 = {}
L9_1.triggers = L10_1
L9_1.rand_weight = 100
L10_1 = {}
L11_1 = {}
L10_1.monsters = L11_1
L11_1 = {}
L10_1.gadgets = L11_1
L11_1 = {}
L10_1.regions = L11_1
L11_1 = {}
L10_1.triggers = L11_1
L10_1.rand_weight = 100
L11_1 = {}
L12_1 = {}
L11_1.monsters = L12_1
L12_1 = {}
L11_1.gadgets = L12_1
L12_1 = {}
L11_1.regions = L12_1
L12_1 = {}
L11_1.triggers = L12_1
L11_1.rand_weight = 100
L12_1 = {}
L13_1 = {}
L12_1.monsters = L13_1
L13_1 = {}
L12_1.gadgets = L13_1
L13_1 = {}
L12_1.regions = L13_1
L13_1 = {}
L12_1.triggers = L13_1
L12_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
suites = L2_1
L2_1 = require
L3_1 = "V2_4/QunyugeDebris"
L2_1(L3_1)