mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
121 lines
2.2 KiB
Lua
121 lines
2.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1
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L0_1 = {}
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L0_1.group_id = 133108001
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4
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L2_1.monster_id = 23020101
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L3_1 = {}
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L3_1.x = -158.747
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L3_1.y = 202.372
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L3_1.z = -461.342
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 354.979
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L3_1.y = 162.462
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L3_1.z = 355.979
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186"
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L2_1.area_id = 7
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1002
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L2_1.gadget_id = 70211011
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L3_1 = {}
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L3_1.x = -159.773
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L3_1.y = 201.002
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L3_1.z = -504.167
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 356.652
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L3_1.y = 37.963
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L3_1.z = 1.83
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
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L2_1.showcutscene = true
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 7
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001001
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L2_1.name = "ANY_MONSTER_DIE_1001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1001"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1001"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 4
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_1001"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 4 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_1001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 1002
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_1001 = L1_1
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