Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107945.lua
2022-04-29 16:40:51 +02:00

173 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133107945
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 945001
L2_1.gadget_id = 70710070
L3_1 = {}
L3_1.x = -790.561
L3_1.y = 204.635
L3_1.z = 730.582
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 945002
L3_1.gadget_id = 70710070
L4_1 = {}
L4_1.x = -793.613
L4_1.y = 202.306
L4_1.z = 761.547
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 945003
L4_1.gadget_id = 70710070
L5_1 = {}
L5_1.x = -801.909
L5_1.y = 200.935
L5_1.z = 757.825
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 945004
L5_1.gadget_id = 70710070
L6_1 = {}
L6_1.x = -808.558
L6_1.y = 200.875
L6_1.z = 751.177
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 945005
L6_1.gadget_id = 70710070
L7_1 = {}
L7_1.x = -810.93
L7_1.y = 200.822
L7_1.z = 740.282
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 945006
L7_1.gadget_id = 70710070
L8_1 = {}
L8_1.x = -812.726
L8_1.y = 203.114
L8_1.z = 724.578
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.area_id = 8
L8_1 = {}
L8_1.config_id = 945007
L8_1.gadget_id = 70710070
L9_1 = {}
L9_1.x = -826.456
L9_1.y = 203.011
L9_1.z = 723.363
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 32
L8_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 945001
L5_1 = 945002
L6_1 = 945003
L7_1 = 945004
L8_1 = 945005
L9_1 = 945006
L10_1 = 945007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1