mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
248 lines
4.2 KiB
Lua
248 lines
4.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133107936
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 936001
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L2_1.monster_id = 21011001
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L3_1 = {}
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L3_1.x = -298.705
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L3_1.y = 357.207
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L3_1.z = 574.175
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 4.94
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 24
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L2_1.drop_id = 1000100
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L2_1.pose_id = 9002
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 936002
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L3_1.monster_id = 21011001
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L4_1 = {}
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L4_1.x = -290.341
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L4_1.y = 359.35
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L4_1.z = 576.473
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 65.4
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 24
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L3_1.drop_id = 1000100
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L3_1.pose_id = 9013
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 936003
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = -294.8
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L5_1.y = 359.153
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L5_1.z = 571.112
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 24
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L4_1.drop_id = 1000100
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L4_1.pose_id = 9003
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 936004
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L5_1.monster_id = 21010201
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L6_1 = {}
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L6_1.x = -297.052
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L6_1.y = 358.522
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L6_1.z = 570.78
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 45.06
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 24
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L5_1.drop_id = 1000100
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L5_1.pose_id = 9003
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L5_1.area_id = 7
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L6_1 = {}
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L6_1.config_id = 936005
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L6_1.monster_id = 21010201
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L7_1 = {}
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L7_1.x = -291.569
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L7_1.y = 358.595
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L7_1.z = 578.586
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 48.83
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 24
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L6_1.drop_id = 1000100
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L6_1.pose_id = 9010
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L6_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 936006
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L2_1.gadget_id = 70300081
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L3_1 = {}
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L3_1.x = -299.762
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L3_1.y = 356.51
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L3_1.z = 575.697
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 184.6
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 24
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 936007
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L3_1.gadget_id = 70300088
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L4_1 = {}
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L4_1.x = -288.405
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L4_1.y = 359.618
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L4_1.z = 577.179
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 154.1
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 24
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 936008
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L4_1.gadget_id = 70300088
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L5_1 = {}
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L5_1.x = -289.958
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L5_1.y = 358.951
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L5_1.z = 579.258
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 142.32
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 24
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L4_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1936009
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L2_1.name = "ANY_MONSTER_DIE_936009"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_936009"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_936009"
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L2_1.trigger_count = 0
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L5_1 = 936001
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L6_1 = 936002
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L7_1 = 936003
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L8_1 = 936004
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L9_1 = 936005
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 936006
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L6_1 = 936007
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L7_1 = 936008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_936009"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_936009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133107936"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_936009 = L1_1
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