Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107220.lua
2022-04-29 16:40:51 +02:00

158 lines
2.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133107220
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 220001
L2_1.gadget_id = 70710607
L3_1 = {}
L3_1.x = -782.7
L3_1.y = 206.365
L3_1.z = 733.194
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 16.143
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 220002
L3_1.gadget_id = 70710608
L4_1 = {}
L4_1.x = -782.7
L4_1.y = 206.365
L4_1.z = 733.194
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 328.847
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 220003
L4_1.gadget_id = 70710495
L5_1 = {}
L5_1.x = -782.465
L5_1.y = 206.365
L5_1.z = 733.87
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 220005
L5_1.gadget_id = 70710589
L6_1 = {}
L6_1.x = -783.467
L6_1.y = 206.365
L6_1.z = 733.297
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 220006
L6_1.gadget_id = 70710493
L7_1 = {}
L7_1.x = -782.985
L7_1.y = 206.365
L7_1.z = 733.652
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1220004
L2_1.name = "QUEST_FINISH_220004"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_FINISH
L2_1.event = L3_1
L2_1.source = "7183104"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_FINISH_220004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 220001
L5_1 = 220003
L6_1 = 220005
L7_1 = 220006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_FINISH_220004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 220002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_220004 = L1_1