Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107010.lua
2022-04-29 16:40:51 +02:00

144 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133107010
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10004
L2_1.npc_id = 2003007
L3_1 = {}
L3_1.x = -618.0
L3_1.y = 252.4
L3_1.z = 395.14
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 7
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10001
L2_1.gadget_id = 71700075
L3_1 = {}
L3_1.x = -619.98
L3_1.y = 251.04
L3_1.z = 395.398
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 321.574
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 10002
L3_1.gadget_id = 71700076
L4_1 = {}
L4_1.x = -619.98
L4_1.y = 251.04
L4_1.z = 395.398
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 321.574
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 10003
L4_1.gadget_id = 70710044
L5_1 = {}
L5_1.x = -620.0
L5_1.y = 251.49
L5_1.z = 395.4
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 10003
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 10001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 10002
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L5_1 = {}
L6_1 = 10004
L5_1[1] = L6_1
L4_1.npcs = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L5_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1