Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106495.lua
2022-04-29 16:40:51 +02:00

135 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106495
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 495001
L2_1.gadget_id = 70330213
L3_1 = {}
L3_1.x = -470.767
L3_1.y = 204.572
L3_1.z = 1602.728
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.131
L3_1.y = 94.139
L3_1.z = 1.73
L2_1.rot = L3_1
L2_1.level = 36
L2_1.persistent = true
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 495002
L3_1.gadget_id = 70330212
L4_1 = {}
L4_1.x = -469.727
L4_1.y = 207.806
L4_1.z = 1603.177
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 345.975
L3_1.rot = L4_1
L3_1.level = 36
L3_1.persistent = true
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 495003
L4_1.gadget_id = 70290200
L5_1 = {}
L5_1.x = -477.63
L5_1.y = 203.3
L5_1.z = 1607.418
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 280.545
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.persistent = true
L4_1.area_id = 19
L5_1 = {}
L5_1.config_id = 495004
L5_1.gadget_id = 70217014
L6_1 = {}
L6_1.x = -478.745
L6_1.y = 203.755
L6_1.z = 1599.504
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 26.075
L6_1.y = 4.314
L6_1.z = 18.478
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\146\131\230\156\136"
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 19
L6_1 = {}
L6_1.config_id = 495005
L6_1.gadget_id = 70290200
L7_1 = {}
L7_1.x = -473.038
L7_1.y = 224.495
L7_1.z = 1584.801
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 22.942
L7_1.y = 281.667
L7_1.z = 5.528
L6_1.rot = L7_1
L6_1.level = 36
L6_1.persistent = true
L6_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 495001
L5_1 = 495002
L6_1 = 495003
L7_1 = 495004
L8_1 = 495005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1