mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
186 lines
3.5 KiB
Lua
186 lines
3.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133106447
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 447001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 10
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L3_1 = {}
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L3_1.x = -733.44
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L3_1.y = 209.188
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L3_1.z = 1459.992
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L2_1.pos = L3_1
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L2_1.area_id = 19
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L3_1 = {}
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L3_1.config_id = 447002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 15
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L4_1 = {}
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L4_1.x = -766.169
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L4_1.y = 205.145
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L4_1.z = 1476.726
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L3_1.pos = L4_1
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L3_1.area_id = 19
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1447001
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L2_1.name = "ENTER_REGION_447001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_ENTER_REGION_447001"
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L3_1 = {}
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L3_1.config_id = 1447002
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L3_1.name = "ENTER_REGION_447002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_ENTER_REGION_447002"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 447001
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_447001"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L6_1 = 447002
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L5_1[1] = L6_1
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ENTER_REGION_447002"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 60010248
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -732.3898
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L2_2.y = 209.188
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L2_2.z = 1454.839
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 3
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_447001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 60010250
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_447002 = L1_1
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