Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106219.lua
2022-04-29 16:40:51 +02:00

576 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106219
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219001
L2_1.gadget_id = 70360040
L3_1 = {}
L3_1.x = -241.362
L3_1.y = 184.101
L3_1.z = 846.41
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 219002
L3_1.gadget_id = 70360040
L4_1 = {}
L4_1.x = -233.828
L4_1.y = 183.662
L4_1.z = 842.903
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 219003
L4_1.gadget_id = 70360040
L5_1 = {}
L5_1.x = -221.874
L5_1.y = 184.191
L5_1.z = 834.453
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 219004
L5_1.gadget_id = 70360040
L6_1 = {}
L6_1.x = -215.233
L6_1.y = 185.792
L6_1.z = 830.305
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 219005
L6_1.gadget_id = 70360040
L7_1 = {}
L7_1.x = -209.575
L7_1.y = 186.794
L7_1.z = 824.329
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 24
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 219011
L7_1.gadget_id = 70211121
L8_1 = {}
L8_1.x = -204.38
L8_1.y = 185.237
L8_1.z = 818.578
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 2.937
L8_1.y = 359.836
L8_1.z = 353.599
L7_1.rot = L8_1
L7_1.level = 21
L7_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L7_1.showcutscene = true
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219006
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 1
L3_1 = {}
L3_1.x = -241.397
L3_1.y = 184.086
L3_1.z = 846.393
L2_1.pos = L3_1
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 219007
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 1
L4_1 = {}
L4_1.x = -233.824
L4_1.y = 183.66
L4_1.z = 842.899
L3_1.pos = L4_1
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 219008
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 1
L5_1 = {}
L5_1.x = -222.001
L5_1.y = 184.343
L5_1.z = 834.431
L4_1.pos = L5_1
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 219009
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 1
L6_1 = {}
L6_1.x = -215.193
L6_1.y = 185.785
L6_1.z = 830.255
L5_1.pos = L6_1
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 219010
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 1
L7_1 = {}
L7_1.x = -209.602
L7_1.y = 186.93
L7_1.z = 824.379
L6_1.pos = L7_1
L6_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1219006
L2_1.name = "ENTER_REGION_219006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_219006"
L2_1.action = "action_EVENT_ENTER_REGION_219006"
L3_1 = {}
L3_1.config_id = 1219007
L3_1.name = "ENTER_REGION_219007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_219007"
L3_1.action = "action_EVENT_ENTER_REGION_219007"
L4_1 = {}
L4_1.config_id = 1219008
L4_1.name = "ENTER_REGION_219008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_219008"
L4_1.action = "action_EVENT_ENTER_REGION_219008"
L5_1 = {}
L5_1.config_id = 1219009
L5_1.name = "ENTER_REGION_219009"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_219009"
L5_1.action = "action_EVENT_ENTER_REGION_219009"
L6_1 = {}
L6_1.config_id = 1219010
L6_1.name = "ENTER_REGION_219010"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_219010"
L6_1.action = "action_EVENT_ENTER_REGION_219010"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 219001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 219006
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_219006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 219002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 219007
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_219007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 219003
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 219008
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_219008"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 219004
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 219009
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ENTER_REGION_219009"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 219005
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 219010
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ENTER_REGION_219010"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 219006 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_219006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106219
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_219006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 219007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_219007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106219
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_219007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 219008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_219008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106219
L4_2.suite = 4
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_219008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 219009 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_219009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106219
L4_2.suite = 5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_219009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 219010 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_219010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 219011
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 219005
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_219010 = L1_1