mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
264 lines
4.6 KiB
Lua
264 lines
4.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133106205
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 205002
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L2_1.monster_id = 26010201
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L3_1 = {}
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L3_1.x = -956.979
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L3_1.y = 198.228
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L3_1.z = 899.272
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 351.882
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L3_1.y = 20.588
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L3_1.z = 358.855
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L2_1.rot = L3_1
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L2_1.level = 32
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L2_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 205003
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L3_1.monster_id = 20011201
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L4_1 = {}
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L4_1.x = -960.453
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L4_1.y = 198.689
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L4_1.z = 903.351
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.814
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L4_1.y = 63.478
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L4_1.z = 353.642
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L3_1.rot = L4_1
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L3_1.level = 32
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L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L3_1.area_id = 8
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L4_1 = {}
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L4_1.config_id = 205004
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L4_1.monster_id = 20011201
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L5_1 = {}
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L5_1.x = -956.6
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L5_1.y = 198.6
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L5_1.z = 902.864
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 353.677
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L5_1.y = 332.809
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L5_1.z = 5.228
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L4_1.rot = L5_1
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L4_1.level = 32
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L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L4_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 205005
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L2_1.gadget_id = 70290009
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L3_1 = {}
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L3_1.x = -955.308
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L3_1.y = 198.254
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L3_1.z = 901.296
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 351.882
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L3_1.y = 20.588
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L3_1.z = 358.855
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L2_1.rot = L3_1
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L2_1.level = 32
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 205006
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L3_1.gadget_id = 70500000
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L4_1 = {}
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L4_1.x = -955.308
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L4_1.y = 198.254
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L4_1.z = 901.296
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 351.882
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L4_1.y = 20.585
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L4_1.z = 358.855
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L3_1.rot = L4_1
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L3_1.level = 32
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L3_1.point_type = 3005
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L3_1.owner = 205005
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L3_1.area_id = 8
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L4_1 = {}
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L4_1.config_id = 205007
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L4_1.gadget_id = 70290009
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L5_1 = {}
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L5_1.x = -962.437
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L5_1.y = 198.628
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L5_1.z = 901.54
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 358.603
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L5_1.y = 92.78
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L5_1.z = 351.921
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L4_1.rot = L5_1
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L4_1.level = 32
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L4_1.area_id = 8
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L5_1 = {}
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L5_1.config_id = 205008
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L5_1.gadget_id = 70500000
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L6_1 = {}
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L6_1.x = -962.437
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L6_1.y = 198.628
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L6_1.z = 901.54
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 358.602
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L6_1.y = 92.777
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L6_1.z = 351.921
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L5_1.rot = L6_1
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L5_1.level = 32
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L5_1.point_type = 3005
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L5_1.owner = 205007
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L5_1.area_id = 8
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L6_1 = {}
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L6_1.config_id = 205009
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L6_1.gadget_id = 70290009
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L7_1 = {}
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L7_1.x = -962.167
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L7_1.y = 198.703
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L7_1.z = 905.431
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 358.826
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L7_1.y = 290.707
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L7_1.z = 8.114
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L6_1.rot = L7_1
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L6_1.level = 32
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L6_1.area_id = 8
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L7_1 = {}
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L7_1.config_id = 205010
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L7_1.gadget_id = 70500000
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L8_1 = {}
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L8_1.x = -962.167
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L8_1.y = 198.703
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L8_1.z = 905.431
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 358.826
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L8_1.y = 290.707
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L8_1.z = 8.114
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L7_1.rot = L8_1
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L7_1.level = 32
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L7_1.point_type = 3005
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L7_1.owner = 205009
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L7_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1205011
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L2_1.name = "MONSTER_BATTLE_205011"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_MONSTER_BATTLE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_MONSTER_BATTLE_205011"
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L2_1.action = "action_EVENT_MONSTER_BATTLE_205011"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 205003
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L5_1 = 205004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 205005
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L5_1 = 205006
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L6_1 = 205007
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L7_1 = 205008
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L8_1 = 205009
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L9_1 = 205010
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "MONSTER_BATTLE_205011"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 205003 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_205011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 205001
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 205002
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L4_2.delay_time = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_205011 = L1_1
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