mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
275 lines
5.2 KiB
Lua
275 lines
5.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133106035
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 35001
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L2_1.monster_id = 21020101
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L3_1 = {}
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L3_1.x = -839.814
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L3_1.y = 183.074
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L3_1.z = 916.979
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 58.891
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L2_1.disableWander = true
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L2_1.pose_id = 401
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 35004
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L3_1.monster_id = 21020201
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L4_1 = {}
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L4_1.x = -838.233
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L4_1.y = 183.074
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L4_1.z = 920.694
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 182.951
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L3_1.disableWander = true
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L3_1.pose_id = 401
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L3_1.area_id = 8
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L4_1 = {}
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L4_1.config_id = 35006
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L4_1.monster_id = 21010401
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L5_1 = {}
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L5_1.x = -837.476
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L5_1.y = 187.783
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L5_1.z = 931.211
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 181.25
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 402
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L4_1.area_id = 8
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L5_1 = {}
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L5_1.config_id = 35007
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L5_1.monster_id = 21011001
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L6_1 = {}
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L6_1.x = -841.372
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L6_1.y = 188.029
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L6_1.z = 931.476
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 191.835
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L5_1.pose_id = 32
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L5_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 35002
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L2_1.gadget_id = 70211022
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L3_1 = {}
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L3_1.x = -842.393
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L3_1.y = 182.989
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L3_1.z = 927.441
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 192.284
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 35005
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L3_1.gadget_id = 70310004
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L4_1 = {}
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L4_1.x = -838.444
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L4_1.y = 183.074
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L4_1.z = 918.187
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 32
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1035003
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L2_1.name = "ANY_MONSTER_DIE_35003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_35003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_35003"
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L3_1 = {}
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L3_1.config_id = 1035008
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L3_1.name = "MONSTER_BATTLE_35008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_MONSTER_BATTLE_35008"
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L3_1.action = "action_EVENT_MONSTER_BATTLE_35008"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 35001
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L5_1 = 35004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 35002
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L5_1 = 35005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_35003"
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L5_1 = "MONSTER_BATTLE_35008"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 35006
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L6_1 = 35007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_35003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 35002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_35003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 35004 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_35008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133106035
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_35008 = L1_1
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