Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105219.lua
2022-04-29 16:40:51 +02:00

180 lines
3.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133105219
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219001
L2_1.monster_id = 24010201
L3_1 = {}
L3_1.x = 333.054
L3_1.y = 199.9
L3_1.z = -176.472
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 34.793
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
L2_1.pose_id = 101
L2_1.area_id = 9
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219003
L2_1.gadget_id = 70211021
L3_1 = {}
L3_1.x = 333.385
L3_1.y = 199.793
L3_1.z = -180.447
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 359.439
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L2_1.showcutscene = true
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 219004
L3_1.gadget_id = 70310007
L4_1 = {}
L4_1.x = 344.917
L4_1.y = 198.576
L4_1.z = -176.846
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 306.613
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 219005
L4_1.gadget_id = 70310007
L5_1 = {}
L5_1.x = 328.149
L5_1.y = 198.32
L5_1.z = -164.318
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 10.978
L5_1.y = 76.413
L5_1.z = 60.396
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 219006
L5_1.gadget_id = 70310007
L6_1 = {}
L6_1.x = 346.665
L6_1.y = 199.216
L6_1.z = -165.947
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 80.322
L6_1.y = 204.918
L6_1.z = 48.282
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1219002
L2_1.name = "ANY_MONSTER_DIE_219002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_219002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_219002"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 219001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 219004
L5_1 = 219005
L6_1 = 219006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_219002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 219003
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 219001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_219002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133105219
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_219002 = L1_1