Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105050.lua
2022-04-29 16:40:51 +02:00

190 lines
3.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133105050
L1_1 = {}
L2_1 = {}
L2_1.config_id = 124
L2_1.monster_id = 20011101
L3_1 = {}
L3_1.x = 214.166
L3_1.y = 200.336
L3_1.z = -123.556
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 80.568
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 125
L3_1.monster_id = 20011101
L4_1 = {}
L4_1.x = 213.49
L4_1.y = 200.136
L4_1.z = -128.941
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 126
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = 216.401
L5_1.y = 200.366
L5_1.z = -124.86
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 127
L5_1.monster_id = 20011001
L6_1 = {}
L6_1.x = 215.658
L6_1.y = 200.25
L6_1.z = -127.405
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 44.753
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 128
L6_1.monster_id = 20011001
L7_1 = {}
L7_1.x = 212.778
L7_1.y = 200.181
L7_1.z = -125.578
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 120.723
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 66
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 215.229
L3_1.y = 200.575
L3_1.z = -124.166
L2_1.pos = L3_1
L2_1.area_id = 9
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000066
L2_1.name = "ENTER_REGION_66"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_66"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 126
L5_1 = 127
L6_1 = 128
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 66
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_66"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 124
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 125
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_66 = L1_1