Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105045.lua
2022-04-29 16:40:51 +02:00

277 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133105045
L1_1 = {}
L2_1 = {}
L2_1.config_id = 163
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 800.012
L3_1.y = 238.582
L3_1.z = -219.647
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 342.544
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9003
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 165
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 786.008
L4_1.y = 239.343
L4_1.z = -218.905
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 304.851
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9016
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 166
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 799.056
L5_1.y = 238.499
L5_1.z = -217.405
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 42.282
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9016
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 174
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 795.633
L6_1.y = 239.216
L6_1.z = -227.03
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 173.244
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.isElite = true
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 45001
L6_1.monster_id = 21010401
L7_1 = {}
L7_1.x = 787.294
L7_1.y = 240.674
L7_1.z = -233.375
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 53.682
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 23
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9002
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 225
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 787.313
L3_1.y = 239.27
L3_1.z = -223.174
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 2.834
L3_1.y = 73.064
L3_1.z = 1.678
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 245
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = 798.681
L4_1.y = 238.435
L4_1.z = -219.632
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 25
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 246
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 780.648
L5_1.y = 239.54
L5_1.z = -219.727
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 124.843
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 25
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 247
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 786.71
L6_1.y = 239.195
L6_1.z = -219.699
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 25
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000130
L2_1.name = "ANY_MONSTER_DIE_130"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 163
L5_1 = 165
L6_1 = 166
L7_1 = 174
L8_1 = 45001
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 225
L5_1 = 245
L6_1 = 246
L7_1 = 247
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_130"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_130 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 225
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_130 = L1_1