Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104911.lua
2022-04-29 16:40:51 +02:00

95 lines
1.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104911
L1_1 = {}
L2_1 = {}
L2_1.config_id = 911001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 779.876
L3_1.y = 207.528
L3_1.z = 272.135
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 200.45
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1101
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 911002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 778.416
L4_1.y = 207.032
L4_1.z = 273.632
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 166.18
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 911001
L6_1 = 911002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1