Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104677.lua
2022-04-29 16:40:51 +02:00

155 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133104677
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 677001
L2_1.npc_id = 20145
L3_1 = {}
L3_1.x = 930.615
L3_1.y = 206.674
L3_1.z = 615.784
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 677002
L3_1.npc_id = 20146
L4_1 = {}
L4_1.x = 636.068
L4_1.y = 202.83
L4_1.z = 308.523
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 677003
L4_1.npc_id = 20147
L5_1 = {}
L5_1.x = 606.234
L5_1.y = 207.756
L5_1.z = 925.852
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 677004
L5_1.npc_id = 20148
L6_1 = {}
L6_1.x = 591.196
L6_1.y = 204.836
L6_1.z = 341.321
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 677005
L6_1.npc_id = 20149
L7_1 = {}
L7_1.x = 435.531
L7_1.y = 210.88
L7_1.z = 362.814
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 677006
L7_1.npc_id = 20150
L8_1 = {}
L8_1.x = 435.518
L8_1.y = 210.932
L8_1.z = 362.8
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 677007
L8_1.npc_id = 20151
L9_1 = {}
L9_1.x = 94.272
L9_1.y = 248.671
L9_1.z = 295.846
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 677001
L5_1 = 677002
L6_1 = 677003
L7_1 = 677004
L8_1 = 677005
L9_1 = 677006
L10_1 = 677007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1