Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104260.lua
2022-04-29 16:40:51 +02:00

310 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104260
L1_1 = {}
L2_1 = {}
L2_1.config_id = 260001
L2_1.monster_id = 22010201
L3_1 = {}
L3_1.x = 525.817
L3_1.y = 194.99
L3_1.z = 233.176
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 47.921
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 17
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 260003
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = 533.752
L4_1.y = 194.99
L4_1.z = 233.473
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 245.543
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 260004
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = 534.896
L5_1.y = 194.99
L5_1.z = 239.822
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 65.777
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 260005
L5_1.monster_id = 20011001
L6_1 = {}
L6_1.x = 540.174
L6_1.y = 194.99
L6_1.z = 235.154
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 117.833
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 260006
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 535.362
L3_1.y = 194.104
L3_1.z = 235.807
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 46.099
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 260002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 536.215
L3_1.y = 194.99
L3_1.z = 236.214
L2_1.pos = L3_1
L2_1.area_id = 9
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1260002
L2_1.name = "ENTER_REGION_260002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = "condition_EVENT_ENTER_REGION_260002"
L2_1.action = ""
L3_1 = {}
L3_1.config_id = 1260007
L3_1.name = "MONSTER_BATTLE_260007"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_260007"
L3_1.action = "action_EVENT_MONSTER_BATTLE_260007"
L4_1 = {}
L4_1.config_id = 1260008
L4_1.name = "ANY_MONSTER_DIE_260008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_260008"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_260008"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 260001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 260006
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 260002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_260002"
L5_1 = "MONSTER_BATTLE_260007"
L6_1 = "ANY_MONSTER_DIE_260008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 260002 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_260002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 260001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_260007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 260003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 260004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 260005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_260007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_260008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 260006
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_260008 = L1_1