Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103917.lua
2022-04-29 16:40:51 +02:00

229 lines
3.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133103917
L1_1 = {}
L2_1 = {}
L2_1.config_id = 917001
L2_1.monster_id = 22010301
L3_1 = {}
L3_1.x = 782.721
L3_1.y = 254.073
L3_1.z = 957.533
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 345.689
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 28
L2_1.drop_id = 1000100
L2_1.pose_id = 9013
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 917002
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = 786.35
L4_1.y = 253.882
L4_1.z = 959.368
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 296.357
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 28
L3_1.drop_id = 1000100
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 917004
L4_1.monster_id = 24010201
L5_1 = {}
L5_1.x = 783.176
L5_1.y = 253.855
L5_1.z = 960.458
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 131.63
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 28
L4_1.drop_id = 1000100
L4_1.pose_id = 101
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 917005
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = 777.639
L6_1.y = 255.803
L6_1.z = 965.282
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 114.902
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 28
L5_1.drop_id = 1000100
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 917006
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 776.731
L7_1.y = 254.026
L7_1.z = 952.662
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 46.459
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 28
L6_1.drop_id = 1000100
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 917007
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 784.896
L8_1.y = 253.872
L8_1.z = 962.253
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 228.517
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 28
L7_1.drop_id = 1000100
L7_1.pose_id = 9016
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 917008
L2_1.gadget_id = 70220009
L3_1 = {}
L3_1.x = 779.515
L3_1.y = 254.009
L3_1.z = 967.698
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1917003
L2_1.name = "ANY_MONSTER_DIE_917003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_917003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_917003"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 917001
L5_1 = 917002
L6_1 = 917004
L7_1 = 917005
L8_1 = 917006
L9_1 = 917007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_917003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 917008
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_917003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310391701"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_917003 = L1_1