mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
289 lines
6.0 KiB
Lua
289 lines
6.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133103464
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 464001
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L2_1.gadget_id = 70360068
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L3_1 = {}
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L3_1.x = 446.33
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L3_1.y = 300.84
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L3_1.z = 1578.35
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 194.494
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 24
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L2_1.isOneoff = true
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L2_1.persistent = true
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L2_1.interact_id = 3
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L3_1 = {}
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L3_1.name = "temple"
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L3_1.exp = 14
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L2_1.explore = L3_1
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L2_1.area_id = 6
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L3_1 = {}
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L3_1.config_id = 464002
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L3_1.gadget_id = 70211131
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L4_1 = {}
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L4_1.x = 446.3
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L4_1.y = 301.612
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L4_1.z = 1578.4
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 197.022
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 21
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L3_1.drop_tag = "\231\129\181\233\190\155\231\146\131\230\156\136"
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L4_1 = GadgetState
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L4_1 = L4_1.ChestLocked
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L3_1.state = L4_1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 6
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1464003
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L2_1.name = "GADGET_STATE_CHANGE_464003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_464003"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_464003"
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L3_1 = {}
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L3_1.config_id = 1464004
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L3_1.name = "GADGET_CREATE_464004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_CREATE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_CREATE_464004"
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L3_1.action = ""
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1464005
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L4_1.name = "ANY_GADGET_DIE_464005"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_GADGET_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_GADGET_DIE_464005"
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L4_1.action = ""
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1464006
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L5_1.name = "GADGET_STATE_CHANGE_464006"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_464006"
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L5_1.action = ""
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1464007
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L6_1.name = "GROUP_LOAD_464007"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_GROUP_LOAD
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = ""
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L6_1.action = "action_EVENT_GROUP_LOAD_464007"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 464001
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L5_1 = 464002
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_464003"
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L5_1 = "GADGET_CREATE_464004"
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L6_1 = "ANY_GADGET_DIE_464005"
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L7_1 = "GADGET_STATE_CHANGE_464006"
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L8_1 = "GROUP_LOAD_464007"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 464001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_464003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 464002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 464001
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_464003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "## TEMPLE_LOG : Gadget_Create | "
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L5_2 = A1_2.param1
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L4_2 = L4_2 .. L5_2
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L2_2(L3_2, L4_2)
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_CREATE_464004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "## TEMPLE_LOG : Gadget_Die | "
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L5_2 = A1_2.param1
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L4_2 = L4_2 .. L5_2
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L2_2(L3_2, L4_2)
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_464005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "## TEMPLE_LOG : Gadget_State_Change | "
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L5_2 = A1_2.param2
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L6_2 = " : "
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L7_2 = A1_2.param3
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L8_2 = " -> "
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L9_2 = A1_2.param1
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L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2
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L2_2(L3_2, L4_2)
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_464006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133103464
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L5_2 = 464001
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 ~= -1 then
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133103464
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L5_2 = 464001
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L3_2 = GadgetState
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L3_2 = L3_2.GearStart
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if L2_2 ~= L3_2 then
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goto lbl_33
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end
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133103464
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L5_2 = 464002
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L6_2 = GadgetState
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L6_2 = L6_2.Default
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 464001
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L2_2(L3_2, L4_2)
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::lbl_33::
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_464007 = L1_1
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