Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103458.lua
2022-04-29 16:40:51 +02:00

165 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133103458
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 458001
L2_1.gadget_id = 70330019
L3_1 = {}
L3_1.x = 641.47
L3_1.y = 207.564
L3_1.z = 1303.208
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 37.987
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 458002
L3_1.gadget_id = 70330021
L4_1 = {}
L4_1.x = 645.387
L4_1.y = 195.343
L4_1.z = 1295.354
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 250.998
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 458003
L4_1.gadget_id = 70211111
L5_1 = {}
L5_1.x = 638.808
L5_1.y = 208.158
L5_1.z = 1304.671
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.108
L5_1.y = 171.465
L5_1.z = 359.203
L4_1.rot = L5_1
L4_1.level = 21
L4_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L4_1.showcutscene = true
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 458005
L5_1.gadget_id = 70330021
L6_1 = {}
L6_1.x = 611.952
L6_1.y = 204.301
L6_1.z = 1283.565
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 250.998
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1458004
L2_1.name = "GADGET_STATE_CHANGE_458004"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_458004"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_458004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 458001
L5_1 = 458002
L6_1 = 458005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_458004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 458001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_458004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 458003
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_458004 = L1_1