Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103456.lua
2022-04-29 16:40:51 +02:00

172 lines
3.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133103456
L1_1 = {}
L2_1 = {}
L2_1.config_id = 456003
L2_1.monster_id = 28050102
L3_1 = {}
L3_1.x = 890.394
L3_1.y = 325.378
L3_1.z = 1503.821
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L2_1.area_id = 6
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 456001
L2_1.gadget_id = 70330021
L3_1 = {}
L3_1.x = 891.615
L3_1.y = 323.838
L3_1.z = 1502.552
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 456005
L3_1.gadget_id = 70211111
L4_1 = {}
L4_1.x = 870.589
L4_1.y = 323.85
L4_1.z = 1516.164
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 341.99
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1.showcutscene = true
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 456007
L4_1.gadget_id = 70330019
L5_1 = {}
L5_1.x = 863.864
L5_1.y = 324.515
L5_1.z = 1515.128
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1456008
L2_1.name = "GADGET_STATE_CHANGE_456008"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_456008"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_456008"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "seals"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 456003
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 456001
L5_1 = 456007
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_456008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 456007 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_456008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 456005
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_456008 = L1_1