Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103442.lua
2022-04-29 16:40:51 +02:00

131 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133103442
L1_1 = {}
L2_1 = {}
L2_1.config_id = 442001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 304.52
L3_1.y = 232.746
L3_1.z = 1083.822
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 338.254
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9016
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 442002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 353.086
L4_1.y = 228.854
L4_1.z = 1069.497
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 106.674
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9016
L3_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 442003
L2_1.gadget_id = 70210101
L3_1 = {}
L3_1.x = 303.123
L3_1.y = 233.65
L3_1.z = 1085.196
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\146\131\230\156\136"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 442004
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = 355.991
L4_1.y = 229.433
L4_1.z = 1070.11
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\146\131\230\156\136"
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 442006
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = 320.675
L5_1.y = 218.985
L5_1.z = 1046.084
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\146\131\230\156\136"
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 442001
L5_1 = 442002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 442003
L5_1 = 442004
L6_1 = 442006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1