Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103410.lua
2022-04-29 16:40:51 +02:00

161 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133103410
L1_1 = {}
L2_1 = {}
L2_1.config_id = 410001
L2_1.monster_id = 23010601
L3_1 = {}
L3_1.x = 188.719
L3_1.y = 186.788
L3_1.z = 1270.659
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 410002
L3_1.monster_id = 23010101
L4_1 = {}
L4_1.x = 160.981
L4_1.y = 188.995
L4_1.z = 1247.142
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 410003
L4_1.monster_id = 23010501
L5_1 = {}
L5_1.x = 131.416
L5_1.y = 188.574
L5_1.z = 1256.299
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 410005
L2_1.gadget_id = 70211121
L3_1 = {}
L3_1.x = 152.523
L3_1.y = 187.801
L3_1.z = 1250.967
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 11.72
L3_1.y = 280.694
L3_1.z = 355.073
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1410004
L2_1.name = "ANY_MONSTER_DIE_410004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_410004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_410004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 410001
L5_1 = 410002
L6_1 = 410003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_410004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_410004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 410005
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_410004 = L1_1