Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103305.lua
2022-04-29 16:40:51 +02:00

326 lines
6.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133103305
L1_1 = {}
L2_1 = {}
L2_1.config_id = 305001
L2_1.monster_id = 20010601
L3_1 = {}
L3_1.x = 769.742
L3_1.y = 362.79
L3_1.z = 1898.377
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.231
L3_1.y = 313.546
L3_1.z = 341.254
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 305002
L3_1.monster_id = 28030101
L4_1 = {}
L4_1.x = 769.828
L4_1.y = 362.85
L4_1.z = 1898.616
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 357.231
L4_1.y = 313.546
L4_1.z = 341.254
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 305003
L4_1.monster_id = 28020102
L5_1 = {}
L5_1.x = 769.796
L5_1.y = 362.881
L5_1.z = 1898.593
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 357.231
L5_1.y = 313.546
L5_1.z = 341.254
L4_1.rot = L5_1
L4_1.level = 24
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 305004
L2_1.gadget_id = 70360045
L3_1 = {}
L3_1.x = 769.623
L3_1.y = 362.397
L3_1.z = 1898.143
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.231
L3_1.y = 313.546
L3_1.z = 341.254
L2_1.rot = L3_1
L2_1.level = 24
L2_1.persistent = true
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 305005
L3_1.gadget_id = 70211101
L4_1 = {}
L4_1.x = 769.712
L4_1.y = 362.847
L4_1.z = 1898.447
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 357.231
L4_1.y = 313.546
L4_1.z = 341.254
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L3_1.showcutscene = true
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1305006
L2_1.name = "GADGET_STATE_CHANGE_305006"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_305006"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_305006"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1305007
L3_1.name = "GADGET_STATE_CHANGE_305007"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_305007"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_305007"
L4_1 = {}
L4_1.config_id = 1305008
L4_1.name = "GADGET_STATE_CHANGE_305008"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_305008"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_305008"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 305004
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_305006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 305004
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_305007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 305004
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_305008"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 305004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_305006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 305005
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 305003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_305006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 305004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_305007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 305001
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_305007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 305004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_305008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 305002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_305008 = L1_1