Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103004.lua
2022-04-29 16:40:51 +02:00

334 lines
6.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133103004
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4002
L2_1.monster_id = 22010201
L3_1 = {}
L3_1.x = 332.927
L3_1.y = 237.275
L3_1.z = 1707.465
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 198.764
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 4004
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 330.087
L4_1.y = 232.87
L4_1.z = 1705.134
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 16.497
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 4005
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 334.093
L5_1.y = 232.728
L5_1.z = 1703.458
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 15.421
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 4006
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 331.704
L6_1.y = 232.502
L6_1.z = 1702.776
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 16.497
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 4007
L6_1.monster_id = 21020201
L7_1 = {}
L7_1.x = 351.802
L7_1.y = 233.808
L7_1.z = 1718.145
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 4008
L7_1.monster_id = 21020301
L8_1 = {}
L8_1.x = 320.406
L8_1.y = 234.725
L8_1.z = 1724.828
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.gadget_id = 70350201
L3_1 = {}
L3_1.x = 337.267
L3_1.y = 240.681
L3_1.z = 1725.684
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 4009
L3_1.gadget_id = 70360163
L4_1 = {}
L4_1.x = 331.175
L4_1.y = 232.293
L4_1.z = 1701.724
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L3_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4003
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 60
L3_1 = {}
L3_1.x = 337.713
L3_1.y = 234.14
L3_1.z = 1713.097
L2_1.pos = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1004003
L2_1.name = "ENTER_REGION_4003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_4003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1004010
L3_1.name = "ANY_MONSTER_DIE_4010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4010"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_4010"
L4_1 = {}
L4_1.config_id = 1004011
L4_1.name = "GROUP_LOAD_4011"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_4011"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 4002
L5_1 = 4004
L6_1 = 4005
L7_1 = 4006
L8_1 = 4007
L9_1 = 4008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 4003
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_4003"
L5_1 = "ANY_MONSTER_DIE_4010"
L6_1 = "GROUP_LOAD_4011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 137
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_4003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_4010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4009
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_4010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
L3_2 = A0_2
L4_2 = 4009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_4011 = L1_1