Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102734.lua
2022-04-29 16:40:51 +02:00

350 lines
6.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133102734
L1_1 = {}
L2_1 = {}
L2_1.config_id = 734001
L2_1.monster_id = 21020301
L3_1 = {}
L3_1.x = 1593.941
L3_1.y = 318.198
L3_1.z = 599.728
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 45.308
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 734012
L3_1.monster_id = 21020301
L4_1 = {}
L4_1.x = 1597.142
L4_1.y = 318.58
L4_1.z = 604.678
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 197.693
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.disableWander = true
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 734013
L4_1.monster_id = 21020301
L5_1 = {}
L5_1.x = 1599.659
L5_1.y = 317.856
L5_1.z = 600.82
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 296.448
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 734002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 1593.392
L3_1.y = 319.193
L3_1.z = 605.715
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.161
L3_1.y = 143.48
L3_1.z = 0.178
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 734004
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 1597.99
L4_1.y = 317.958
L4_1.z = 608.958
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 734005
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 1589.827
L5_1.y = 318.386
L5_1.z = 601.557
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 734006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 1598.646
L6_1.y = 316.908
L6_1.z = 597.083
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 734007
L6_1.gadget_id = 70300089
L7_1 = {}
L7_1.x = 1601.434
L7_1.y = 317.605
L7_1.z = 604.56
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 734008
L7_1.gadget_id = 70300089
L8_1 = {}
L8_1.x = 1590.227
L8_1.y = 317.468
L8_1.z = 596.399
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 18
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 734009
L8_1.gadget_id = 70300089
L9_1 = {}
L9_1.x = 1600.897
L9_1.y = 317.711
L9_1.z = 609.261
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 18
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 734010
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 1591.027
L10_1.y = 319.126
L10_1.z = 604.572
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 18
L9_1.area_id = 5
L10_1 = {}
L10_1.config_id = 734011
L10_1.gadget_id = 70310001
L11_1 = {}
L11_1.x = 1595.159
L11_1.y = 318.93
L11_1.z = 607.931
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 18
L10_1.area_id = 5
L11_1 = {}
L11_1.config_id = 734014
L11_1.gadget_id = 70310006
L12_1 = {}
L12_1.x = 1595.854
L12_1.y = 318.454
L12_1.z = 602.516
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 18
L11_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1734003
L2_1.name = "ANY_MONSTER_DIE_734003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_734003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_734003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 734001
L5_1 = 734012
L6_1 = 734013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 734002
L5_1 = 734004
L6_1 = 734005
L7_1 = 734006
L8_1 = 734007
L9_1 = 734008
L10_1 = 734009
L11_1 = 734010
L12_1 = 734011
L13_1 = 734014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_734003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_734003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 734002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_734003 = L1_1