mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
519 lines
11 KiB
Lua
519 lines
11 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133102699
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 699002
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L2_1.monster_id = 24010201
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L3_1 = {}
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L3_1.x = 1499.954
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L3_1.y = 219.559
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L3_1.z = 581.132
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 46.397
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 18
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L2_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
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L2_1.disableWander = true
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L2_1.pose_id = 101
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L2_1.area_id = 5
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 699004
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L2_1.npc_id = 20047
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L3_1 = {}
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L3_1.x = 1496.814
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L3_1.y = 220.078
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L3_1.z = 579.348
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 5
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L1_1[1] = L2_1
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 699001
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L2_1.gadget_id = 70360028
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L3_1 = {}
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L3_1.x = 1496.744
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L3_1.y = 219.367
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L3_1.z = 579.332
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 18
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L2_1.persistent = true
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L2_1.area_id = 5
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 699011
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 22
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L3_1 = {}
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L3_1.x = 1496.803
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L3_1.y = 220.17
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L3_1.z = 579.337
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L2_1.pos = L3_1
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L2_1.area_id = 5
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1699003
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L2_1.name = "ANY_MONSTER_DIE_699003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_699003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_699003"
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L3_1 = {}
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L3_1.config_id = 1699005
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L3_1.name = "QUEST_START_699005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_START
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L3_1.event = L4_1
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L3_1.source = "2101903"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_QUEST_START_699005"
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L4_1 = {}
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L4_1.config_id = 1699007
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L4_1.name = "QUEST_FINISH_699007"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_QUEST_FINISH
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L4_1.event = L5_1
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L4_1.source = "2101903"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_QUEST_FINISH_699007"
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L5_1 = {}
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L5_1.config_id = 1699008
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L5_1.name = "GADGET_STATE_CHANGE_699008"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_699008"
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L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_699008"
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L6_1 = {}
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L6_1.config_id = 1699009
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L6_1.name = "TIMER_EVENT_699009"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_TIMER_EVENT
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L6_1.event = L7_1
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L6_1.source = "start"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_TIMER_EVENT_699009"
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L7_1 = {}
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L7_1.config_id = 1699010
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L7_1.name = "TIMER_EVENT_699010"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_TIMER_EVENT
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L7_1.event = L8_1
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L7_1.source = "finish"
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L7_1.condition = ""
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L7_1.action = "action_EVENT_TIMER_EVENT_699010"
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L8_1 = {}
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L8_1.config_id = 1699011
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L8_1.name = "ENTER_REGION_699011"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_ENTER_REGION
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L8_1.event = L9_1
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L8_1.source = ""
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L8_1.condition = "condition_EVENT_ENTER_REGION_699011"
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L8_1.action = "action_EVENT_ENTER_REGION_699011"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 699002
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 699001
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 699011
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_699011"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L4_1 = 699004
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L3_1[1] = L4_1
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L2_1.npcs = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 699002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_699003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 699001
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133102008_1"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133102699
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L5_2 = "start"
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L6_2 = 3
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_699003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 31020603
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_699005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.UnfreezeGroupLimit
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L3_2 = A0_2
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L4_2 = 107
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 699006
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133102699
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L5_2 = "finish"
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L6_2 = 15
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_699007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 699006 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_699008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133102008_2"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_699008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = {}
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L2_2.x = 1497
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L2_2.y = 219
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L2_2.z = 579
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 3
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.ShowReminder
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L5_2 = A0_2
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L6_2 = 31020601
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_reminder_ui"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_TIMER_EVENT_699009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 31020606
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_699010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 699011 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_699011 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
|
|
L2_2 = {}
|
|
L2_2.x = 1500
|
|
L2_2.y = 219
|
|
L2_2.z = 581
|
|
L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = false
|
|
L6_2.duration = 1.5
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.ShowReminder
|
|
L5_2 = A0_2
|
|
L6_2 = 31020801
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.SetGroupVariableValueByGroup
|
|
L5_2 = A0_2
|
|
L6_2 = "open"
|
|
L7_2 = 1
|
|
L8_2 = 133102249
|
|
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_ENTER_REGION_699011 = L1_1
|