Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102343.lua
2022-04-29 16:40:51 +02:00

206 lines
3.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102343
L1_1 = {}
L2_1 = {}
L2_1.config_id = 343001
L2_1.monster_id = 20010201
L3_1 = {}
L3_1.x = 1627.256
L3_1.y = 202.808
L3_1.z = 215.579
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 355.351
L3_1.y = 0.165
L3_1.z = 350.069
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.pose_id = 201
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 343003
L3_1.monster_id = 20010101
L4_1 = {}
L4_1.x = 1626.857
L4_1.y = 202.737
L4_1.z = 215.292
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 346.067
L4_1.y = 297.513
L4_1.z = 13.235
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.pose_id = 201
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 343004
L4_1.monster_id = 20010101
L5_1 = {}
L5_1.x = 1627.124
L5_1.y = 202.885
L5_1.z = 215.799
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 344.7
L5_1.y = 3.552
L5_1.z = 348.099
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.pose_id = 201
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 343006
L2_1.gadget_id = 70211111
L3_1 = {}
L3_1.x = 1623.86
L3_1.y = 204.493
L3_1.z = 217.502
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 13.558
L3_1.y = 118.985
L3_1.z = 352.702
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 343002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 3
L3_1 = {}
L3_1.x = 1627.098
L3_1.y = 203.819
L3_1.z = 215.64
L2_1.pos = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1343002
L2_1.name = "ENTER_REGION_343002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = ""
L3_1 = {}
L3_1.config_id = 1343005
L3_1.name = "ANY_MONSTER_DIE_343005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_343005"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_343005"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 343001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 343002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_343002"
L5_1 = "ANY_MONSTER_DIE_343005"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 343003
L6_1 = 343004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 343006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_343005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133102343
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_343005 = L1_1