Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102091.lua
2022-04-29 16:40:51 +02:00

913 lines
18 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133102091
L1_1 = {}
L2_1 = {}
L2_1.config_id = 91003
L2_1.monster_id = 20010901
L3_1 = {}
L3_1.x = 1674.823
L3_1.y = 278.8
L3_1.z = 515.635
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 261.676
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 91005
L3_1.monster_id = 20010901
L4_1 = {}
L4_1.x = 1670.03
L4_1.y = 283.935
L4_1.z = 511.411
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 301.563
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1008
L6_1 = 1014
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.isOneoff = true
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 91006
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = 1674.263
L5_1.y = 278.673
L5_1.z = 516.597
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.114
L5_1.y = 267.901
L5_1.z = 3.101
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_id = 1000100
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 91007
L5_1.monster_id = 20010901
L6_1 = {}
L6_1.x = 1671.683
L6_1.y = 278.8
L6_1.z = 504.244
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 295.515
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 91008
L6_1.monster_id = 20010801
L7_1 = {}
L7_1.x = 1674.144
L7_1.y = 278.737
L7_1.z = 514.595
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.156
L7_1.y = 278.563
L7_1.z = 0.028
L6_1.rot = L7_1
L6_1.level = 18
L6_1.drop_id = 1000100
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 91009
L7_1.monster_id = 20010801
L8_1 = {}
L8_1.x = 1671.538
L8_1.y = 278.764
L8_1.z = 506.226
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 297.619
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 18
L7_1.drop_id = 1000100
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 91010
L8_1.monster_id = 20010801
L9_1 = {}
L9_1.x = 1671.109
L9_1.y = 278.764
L9_1.z = 504.509
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 317.726
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 18
L8_1.drop_id = 1000100
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 91013
L9_1.monster_id = 20010801
L10_1 = {}
L10_1.x = 1674.085
L10_1.y = 278.737
L10_1.z = 518.443
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.144
L10_1.y = 243.534
L10_1.z = 359.933
L9_1.rot = L10_1
L9_1.level = 18
L9_1.drop_id = 1000100
L9_1.area_id = 5
L10_1 = {}
L10_1.config_id = 91024
L10_1.monster_id = 20010801
L11_1 = {}
L11_1.x = 1674.297
L11_1.y = 279.069
L11_1.z = 517.094
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 246.207
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 18
L10_1.drop_id = 1000100
L10_1.area_id = 5
L11_1 = {}
L11_1.config_id = 91025
L11_1.monster_id = 20010801
L12_1 = {}
L12_1.x = 1670.804
L12_1.y = 279.069
L12_1.z = 502.913
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 300.041
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 18
L11_1.drop_id = 1000100
L11_1.area_id = 5
L12_1 = {}
L12_1.config_id = 91038
L12_1.monster_id = 20010801
L13_1 = {}
L13_1.x = 1670.016
L13_1.y = 279.122
L13_1.z = 503.099
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.208
L13_1.y = 305.724
L13_1.z = 1.556
L12_1.rot = L13_1
L12_1.level = 18
L12_1.drop_id = 1000100
L12_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 91002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 1674.946
L3_1.y = 279.885
L3_1.z = 509.876
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 289.766
L3_1.z = 358.118
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestTrap
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.autopick = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 91011
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 1671.95
L3_1.y = 278.554
L3_1.z = 511.303
L2_1.pos = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 91049
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 20
L4_1 = {}
L4_1.x = 1658.042
L4_1.y = 278.8
L4_1.z = 513.853
L3_1.pos = L4_1
L3_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1091004
L2_1.name = "GROUP_LOAD_91004"
L3_1 = EventType
L3_1 = L3_1.EVENT_GROUP_LOAD
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GROUP_LOAD_91004"
L2_1.action = "action_EVENT_GROUP_LOAD_91004"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1091011
L3_1.name = "ENTER_REGION_91011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_91011"
L3_1.action = "action_EVENT_ENTER_REGION_91011"
L4_1 = {}
L4_1.config_id = 1091012
L4_1.name = "ANY_MONSTER_DIE_91012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_91012"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_91012"
L5_1 = {}
L5_1.config_id = 1091015
L5_1.name = "GROUP_LOAD_91015"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GROUP_LOAD_91015"
L5_1.action = "action_EVENT_GROUP_LOAD_91015"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1091030
L6_1.name = "SPECIFIC_MONSTER_HP_CHANGE_91030"
L7_1 = EventType
L7_1 = L7_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L6_1.event = L7_1
L6_1.source = "91005"
L6_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_91030"
L6_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_91030"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1091047
L7_1.name = "ANY_MONSTER_DIE_91047"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_91047"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_91047"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1091048
L8_1.name = "GADGET_STATE_CHANGE_91048"
L9_1 = EventType
L9_1 = L9_1.EVENT_GADGET_STATE_CHANGE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_91048"
L8_1.action = "action_EVENT_GADGET_STATE_CHANGE_91048"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1091049
L9_1.name = "ENTER_REGION_91049"
L10_1 = EventType
L10_1 = L10_1.EVENT_ENTER_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ENTER_REGION_91049"
L9_1.action = "action_EVENT_ENTER_REGION_91049"
L9_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "fin1"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "fin2"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 91002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 91011
L5_1 = 91049
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_91004"
L5_1 = "ENTER_REGION_91011"
L6_1 = "ANY_MONSTER_DIE_91012"
L7_1 = "GROUP_LOAD_91015"
L8_1 = "SPECIFIC_MONSTER_HP_CHANGE_91030"
L9_1 = "ANY_MONSTER_DIE_91047"
L10_1 = "GADGET_STATE_CHANGE_91048"
L11_1 = "ENTER_REGION_91049"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "fin1"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133102091
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_91004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 91002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_91004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 91011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_91011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 91002
L5_2 = GadgetState
L5_2 = L5_2.ChestLocked
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_91011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 7 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_91012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91024
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91007
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91025
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_91012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "fin2"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_91015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "finish_133102091"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_91015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (85 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_91030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91013
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91009
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 91038
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_91030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 91005 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_91047 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 91002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "fin1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_91047 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 91002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_91048 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "finish_133102091"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 91001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "fin2"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_91048 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 91049 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_91049 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "finish_133102091_zhiyin"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_91049 = L1_1