mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
537 lines
9.8 KiB
Lua
537 lines
9.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133008686
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 686001
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L2_1.monster_id = 28020801
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L3_1 = {}
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L3_1.x = 1030.731
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L3_1.y = 316.127
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L3_1.z = -1123.517
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 120.707
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\232\181\176\229\133\189"
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L2_1.pose_id = 1
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L2_1.climate_area_id = 1
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L2_1.area_id = 10
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 686002
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L2_1.gadget_id = 70360273
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L3_1 = {}
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L3_1.x = 1028.878
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L3_1.y = 316.105
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L3_1.z = -1125.462
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.mark_flag = 1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 686003
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L3_1.gadget_id = 70360273
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L4_1 = {}
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L4_1.x = 1018.16
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L4_1.y = 316.188
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L4_1.z = -1128.293
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.mark_flag = 2
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 686004
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L4_1.gadget_id = 70360274
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L5_1 = {}
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L5_1.x = 1002.745
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L5_1.y = 316.059
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L5_1.z = -1128.802
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.mark_flag = 3
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L4_1.area_id = 10
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L5_1 = {}
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L5_1.config_id = 686005
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L5_1.gadget_id = 70310001
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L6_1 = {}
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L6_1.x = 1002.745
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L6_1.y = 316.059
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L6_1.z = -1128.802
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.area_id = 10
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L6_1 = {}
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L6_1.config_id = 686007
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L6_1.gadget_id = 70360276
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L7_1 = {}
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L7_1.x = 1002.745
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L7_1.y = 316.059
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L7_1.z = -1128.802
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 30
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L6_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 686011
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 5
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L3_1 = {}
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L3_1.x = 1030.492
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L3_1.y = 316.112
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L3_1.z = -1123.677
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L2_1.pos = L3_1
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L2_1.area_id = 10
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1686008
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L2_1.name = "GADGET_STATE_CHANGE_686008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_686008"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_686008"
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L3_1 = {}
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L3_1.config_id = 1686009
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L3_1.name = "ANY_MONSTER_DIE_686009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_686009"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_686009"
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L4_1 = {}
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L4_1.config_id = 1686010
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L4_1.name = "GADGET_STATE_CHANGE_686010"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_686010"
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L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_686010"
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L5_1 = {}
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L5_1.config_id = 1686011
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L5_1.name = "ENTER_REGION_686011"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = ""
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L5_1.action = "action_EVENT_ENTER_REGION_686011"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 686006
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L3_1.gadget_id = 70210101
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L4_1 = {}
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L4_1.x = 1002.745
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L4_1.y = 316.059
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L4_1.z = -1128.802
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\232\146\153\229\190\183"
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L3_1.persistent = true
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L3_1.area_id = 10
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.io_type = 1
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 686002
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L4_1.state = 0
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L5_1 = {}
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L5_1.config_id = 686003
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L5_1.state = 0
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L6_1 = {}
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L6_1.config_id = 686004
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L6_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 686001
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 686011
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_686009"
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L5_1 = "ENTER_REGION_686011"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[1] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 686005
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L4_1.state = 0
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L5_1 = {}
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L5_1.config_id = 686007
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L5_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_686010"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[2] = L2_1
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L2_1 = {}
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_686008"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[3] = L2_1
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L2_1 = {}
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[4] = L2_1
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suite_disk = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 686001
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 686002
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L5_1 = 686003
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L6_1 = 686004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 686011
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_686009"
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L5_1 = "ENTER_REGION_686011"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 686005
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L6_1 = 686007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_686010"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "GADGET_STATE_CHANGE_686008"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L5_1.monsters = L6_1
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L6_1 = {}
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 686006 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_686008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetFlowSuite
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L3_2 = A0_2
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L4_2 = 133008686
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L5_2 = 4
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_686008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param2
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_686009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraFlowSuite
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L3_2 = A0_2
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L4_2 = 133008686
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L5_2 = 2
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L6_2 = FlowSuiteOperatePolicy
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L6_2 = L6_2.DEFAULT
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetFlowSuite
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L3_2 = A0_2
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L4_2 = 133008686
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_686009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 686005 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_686010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 6016
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : mark_playerAction"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.KillEntityByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.config_id = 686007
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.KillEntityByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.config_id = 686005
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 133008686
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddExtraFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 133008686
|
|
L5_2 = 3
|
|
L6_2 = FlowSuiteOperatePolicy
|
|
L6_2 = L6_2.COMPLETE
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "7226406"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GADGET_STATE_CHANGE_686010 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = 30080301
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_686011 = L1_1
|