Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008684.lua
2022-04-29 16:40:51 +02:00

542 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133008684
L1_1 = {}
L2_1 = {}
L2_1.config_id = 684001
L2_1.monster_id = 28020802
L3_1 = {}
L3_1.x = 1092.022
L3_1.y = 294.951
L3_1.z = -1138.199
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 75.215
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\181\176\229\133\189"
L2_1.pose_id = 1
L2_1.climate_area_id = 1
L2_1.area_id = 10
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 684002
L2_1.gadget_id = 70360273
L3_1 = {}
L3_1.x = 1087.054
L3_1.y = 297.374
L3_1.z = -1149.047
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 49.401
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.mark_flag = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 684003
L3_1.gadget_id = 70360273
L4_1 = {}
L4_1.x = 1081.763
L4_1.y = 300.272
L4_1.z = -1140.893
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 132.402
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.mark_flag = 2
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 684004
L4_1.gadget_id = 70360274
L5_1 = {}
L5_1.x = 1067.406
L5_1.y = 303.896
L5_1.z = -1140.854
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.mark_flag = 4
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 684005
L5_1.gadget_id = 70360102
L6_1 = {}
L6_1.x = 1067.406
L6_1.y = 303.714
L6_1.z = -1140.854
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 17.636
L6_1.y = 131.642
L6_1.z = 7.401
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 684007
L6_1.gadget_id = 70360276
L7_1 = {}
L7_1.x = 1067.406
L7_1.y = 303.714
L7_1.z = -1140.854
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 98.191
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 684015
L7_1.gadget_id = 70310015
L8_1 = {}
L8_1.x = 1070.504
L8_1.y = 301.785
L8_1.z = -1142.885
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 684016
L8_1.gadget_id = 70360273
L9_1 = {}
L9_1.x = 1070.994
L9_1.y = 303.471
L9_1.z = -1137.729
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 80.395
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.mark_flag = 3
L8_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 684012
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 1147.729
L3_1.y = 304.475
L3_1.z = -1125.01
L2_1.pos = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 684013
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 20
L4_1 = {}
L4_1.x = 1066.124
L4_1.y = 304.029
L4_1.z = -1139.765
L3_1.pos = L4_1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1684009
L2_1.name = "ANY_MONSTER_DIE_684009"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_684009"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_684009"
L3_1 = {}
L3_1.config_id = 1684010
L3_1.name = "ANY_GADGET_DIE_684010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_GADGET_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_684010"
L3_1.action = "action_EVENT_ANY_GADGET_DIE_684010"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1684012
L4_1.name = "ENTER_REGION_684012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_684012"
L4_1.action = "action_EVENT_ENTER_REGION_684012"
L5_1 = {}
L5_1.config_id = 1684013
L5_1.name = "ENTER_REGION_684013"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_684013"
L5_1.action = "action_EVENT_ENTER_REGION_684013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 684006
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = 1067.406
L4_1.y = 303.896
L4_1.z = -1140.854
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\232\146\153\229\190\183"
L3_1.persistent = true
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 684008
L4_1.gadget_id = 70310022
L5_1 = {}
L5_1.x = 1158.238
L5_1.y = 304.0
L5_1.z = -1125.681
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 6.239
L5_1.y = 359.902
L5_1.z = 358.21
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 684014
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 1066.918
L4_1.y = 304.0
L4_1.z = -1139.918
L3_1.pos = L4_1
L3_1.area_id = 10
L2_1[1] = L3_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1684014
L3_1.name = "ENTER_REGION_684014"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_ENTER_REGION_684014"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 684005
L5_1 = 684007
L6_1 = 684015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 684013
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_684010"
L5_1 = "ENTER_REGION_684013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param2
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_684009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133008684
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_684009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 684005 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_684010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7226403"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_684010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 684012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_684012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1107003
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_684012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 684013 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_684013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 300868312
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 1067.406
L2_2.y = 303.7138
L2_2.z = -1140.854
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 3
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ENTER_REGION_684013 = L1_1