mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
507 lines
9.8 KiB
Lua
507 lines
9.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133008643
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 643001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 10
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L3_1 = {}
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L3_1.x = 1030.661
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L3_1.y = 345.227
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L3_1.z = -1009.422
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L2_1.pos = L3_1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 643002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 10
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L4_1 = {}
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L4_1.x = 1034.745
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L4_1.y = 341.182
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L4_1.z = -997.928
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L3_1.pos = L4_1
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 643004
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L5_1 = RegionShape
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L5_1 = L5_1.SPHERE
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L4_1.shape = L5_1
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L4_1.radius = 10
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L5_1 = {}
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L5_1.x = 1030.661
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L5_1.y = 345.227
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L5_1.z = -1009.422
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L4_1.pos = L5_1
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L4_1.area_id = 10
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L5_1 = {}
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L5_1.config_id = 643005
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L6_1 = RegionShape
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L6_1 = L6_1.SPHERE
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L5_1.shape = L6_1
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L5_1.radius = 10
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L6_1 = {}
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L6_1.x = 1034.745
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L6_1.y = 341.182
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L6_1.z = -997.928
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L5_1.pos = L6_1
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L5_1.area_id = 10
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L6_1 = {}
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L6_1.config_id = 643007
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L7_1 = RegionShape
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L7_1 = L7_1.SPHERE
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L6_1.shape = L7_1
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L6_1.radius = 10
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L7_1 = {}
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L7_1.x = 933.967
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L7_1.y = 344.799
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L7_1.z = -824.606
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L6_1.pos = L7_1
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L6_1.area_id = 10
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L7_1 = {}
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L7_1.config_id = 643008
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L8_1 = RegionShape
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L8_1 = L8_1.SPHERE
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L7_1.shape = L8_1
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L7_1.radius = 10
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L8_1 = {}
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L8_1.x = 933.967
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L8_1.y = 344.799
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L8_1.z = -824.606
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L7_1.pos = L8_1
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L7_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1643001
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L2_1.name = "ENTER_REGION_643001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_643001"
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L2_1.action = "action_EVENT_ENTER_REGION_643001"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1643002
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L3_1.name = "ENTER_REGION_643002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_643002"
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L3_1.action = "action_EVENT_ENTER_REGION_643002"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1643004
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L4_1.name = "ENTER_REGION_643004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_643004"
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L4_1.action = "action_EVENT_ENTER_REGION_643004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1643005
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L5_1.name = "ENTER_REGION_643005"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_643005"
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L5_1.action = "action_EVENT_ENTER_REGION_643005"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1643007
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L6_1.name = "ENTER_REGION_643007"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ENTER_REGION
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ENTER_REGION_643007"
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L6_1.action = "action_EVENT_ENTER_REGION_643007"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1643008
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L7_1.name = "ENTER_REGION_643008"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_ENTER_REGION
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_ENTER_REGION_643008"
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L7_1.action = "action_EVENT_ENTER_REGION_643008"
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L7_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 643003
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 20
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L4_1 = {}
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L4_1.x = 915.411
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L4_1.y = 286.676
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L4_1.z = -969.43
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L3_1.pos = L4_1
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 643006
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L5_1 = RegionShape
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L5_1 = L5_1.SPHERE
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L4_1.shape = L5_1
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L4_1.radius = 20
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L5_1 = {}
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L5_1.x = 915.411
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L5_1.y = 286.676
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L5_1.z = -969.43
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L4_1.pos = L5_1
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L4_1.area_id = 10
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1643003
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L3_1.name = "ENTER_REGION_643003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_643003"
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L3_1.action = "action_EVENT_ENTER_REGION_643003"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1643006
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L4_1.name = "ENTER_REGION_643006"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_643006"
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L4_1.action = "action_EVENT_ENTER_REGION_643006"
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L4_1.trigger_count = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 2
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 643001
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L5_1 = 643002
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L6_1 = 643007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_643001"
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L5_1 = "ENTER_REGION_643002"
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L6_1 = "ENTER_REGION_643007"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 643004
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L6_1 = 643005
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L7_1 = 643008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_643004"
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L6_1 = "ENTER_REGION_643005"
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L7_1 = "ENTER_REGION_643008"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 643001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_643001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.EnterWeatherArea
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L3_2 = A0_2
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L4_2 = 2024
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_643001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 643002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_643002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.EnterWeatherArea
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L3_2 = A0_2
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L4_2 = 2024
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_643002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 643004 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_643004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.EnterWeatherArea
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L3_2 = A0_2
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L4_2 = 2038
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_643004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 643005 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_643005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.EnterWeatherArea
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L3_2 = A0_2
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L4_2 = 2038
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_643005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 643007 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_643007 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.EnterWeatherArea
|
|
L3_2 = A0_2
|
|
L4_2 = 2024
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_643007 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 643008 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_643008 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.EnterWeatherArea
|
|
L3_2 = A0_2
|
|
L4_2 = 2038
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_643008 = L1_1
|