Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008627.lua
2022-04-29 16:40:51 +02:00

117 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133008627
L1_1 = {}
L2_1 = {}
L2_1.config_id = 627001
L2_1.monster_id = 21011301
L3_1 = {}
L3_1.x = 1376.659
L3_1.y = 276.295
L3_1.z = -1127.641
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 75.569
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9013
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 627002
L3_1.monster_id = 21011301
L4_1 = {}
L4_1.x = 1387.994
L4_1.y = 276.052
L4_1.z = -1124.426
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 265.911
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9013
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 627003
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = 1382.502
L5_1.y = 276.235
L5_1.z = -1126.427
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 350.909
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 627004
L5_1.monster_id = 21011401
L6_1 = {}
L6_1.x = 1379.027
L6_1.y = 276.38
L6_1.z = -1124.787
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.climate_area_id = 1
L5_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 627001
L5_1 = 627002
L6_1 = 627003
L7_1 = 627004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1