Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008621.lua
2022-04-29 16:40:51 +02:00

145 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133008621
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 621001
L2_1.gadget_id = 70310015
L3_1 = {}
L3_1.x = 999.906
L3_1.y = 569.23
L3_1.z = -844.721
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.252
L3_1.y = 5.97
L3_1.z = 5.211
L2_1.rot = L3_1
L2_1.level = 30
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 621002
L3_1.gadget_id = 70310015
L4_1 = {}
L4_1.x = 980.695
L4_1.y = 610.786
L4_1.z = -923.77
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 353.662
L4_1.y = 359.728
L4_1.z = 0.646
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 621003
L4_1.gadget_id = 70310015
L5_1 = {}
L5_1.x = 969.783
L5_1.y = 617.789
L5_1.z = -879.35
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 353.662
L5_1.y = 359.728
L5_1.z = 0.646
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 621004
L5_1.gadget_id = 70310015
L6_1 = {}
L6_1.x = 978.446
L6_1.y = 586.953
L6_1.z = -855.406
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.111
L6_1.y = 352.427
L6_1.z = 351.745
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 621005
L6_1.gadget_id = 70310015
L7_1 = {}
L7_1.x = 982.459
L7_1.y = 603.081
L7_1.z = -878.768
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 357.756
L7_1.y = 3.723
L7_1.z = 350.14
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 621006
L7_1.gadget_id = 70310015
L8_1 = {}
L8_1.x = 1013.731
L8_1.y = 621.551
L8_1.z = -926.489
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 353.662
L8_1.y = 359.728
L8_1.z = 0.646
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 621001
L5_1 = 621002
L6_1 = 621003
L7_1 = 621004
L8_1 = 621005
L9_1 = 621006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1