Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008480.lua
2022-04-29 16:40:51 +02:00

142 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133008480
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 480001
L2_1.gadget_id = 70590025
L3_1 = {}
L3_1.x = 1302.924
L3_1.y = 277.135
L3_1.z = -791.943
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.333
L3_1.y = 0.314
L3_1.z = 338.662
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 480002
L3_1.gadget_id = 70590025
L4_1 = {}
L4_1.x = 1306.434
L4_1.y = 276.632
L4_1.z = -807.03
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 342.275
L4_1.y = 240.369
L4_1.z = 355.216
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 480003
L4_1.gadget_id = 70590025
L5_1 = {}
L5_1.x = 1317.486
L5_1.y = 274.297
L5_1.z = -787.757
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 350.234
L5_1.y = 274.692
L5_1.z = 20.423
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 480004
L5_1.gadget_id = 70590025
L6_1 = {}
L6_1.x = 1318.871
L6_1.y = 282.596
L6_1.z = -777.884
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 8.707
L6_1.y = 91.805
L6_1.z = 306.115
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 480005
L6_1.gadget_id = 70590025
L7_1 = {}
L7_1.x = 1329.253
L7_1.y = 277.573
L7_1.z = -790.751
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 21.041
L7_1.y = 224.281
L7_1.z = 334.23
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 480006
L7_1.gadget_id = 70590025
L8_1 = {}
L8_1.x = 1318.419
L8_1.y = 273.874
L8_1.z = -795.976
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 357.265
L8_1.y = 359.0
L8_1.z = 40.158
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 480001
L5_1 = 480002
L6_1 = 480003
L7_1 = 480004
L8_1 = 480005
L9_1 = 480006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1