Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008406.lua
2022-04-29 16:40:51 +02:00

130 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133008406
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 406001
L2_1.gadget_id = 70310015
L3_1 = {}
L3_1.x = 951.825
L3_1.y = 200.422
L3_1.z = -1231.246
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 351.056
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 406002
L3_1.gadget_id = 70310015
L4_1 = {}
L4_1.x = 861.753
L4_1.y = 199.694
L4_1.z = -1250.615
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 19.383
L4_1.y = 11.614
L4_1.z = 14.25
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 406003
L4_1.gadget_id = 70310015
L5_1 = {}
L5_1.x = 905.486
L5_1.y = 199.086
L5_1.z = -1297.818
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 350.381
L5_1.y = 312.851
L5_1.z = 350.03
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 406005
L5_1.gadget_id = 70310015
L6_1 = {}
L6_1.x = 967.104
L6_1.y = 200.037
L6_1.z = -1262.88
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 351.056
L6_1.y = 0.0
L6_1.z = 5.586
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 406006
L6_1.gadget_id = 70310015
L7_1 = {}
L7_1.x = 773.61
L7_1.y = 199.492
L7_1.z = -1303.083
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 5.604
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 406001
L5_1 = 406002
L6_1 = 406003
L7_1 = 406005
L8_1 = 406006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1