mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
287 lines
5.5 KiB
Lua
287 lines
5.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133008358
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 358002
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L2_1.monster_id = 21020601
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L3_1 = {}
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L3_1.x = 1410.275
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L3_1.y = 319.952
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L3_1.z = -966.241
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 349.069
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L3_1.y = 298.799
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L3_1.z = 354.049
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L2_1.pose_id = 401
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L2_1.climate_area_id = 1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 358003
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L3_1.monster_id = 21030501
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L4_1 = {}
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L4_1.x = 1405.695
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L4_1.y = 320.499
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L4_1.z = -963.39
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 69.578
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L3_1.pose_id = 9012
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L3_1.climate_area_id = 1
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 358004
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L4_1.monster_id = 21011401
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L5_1 = {}
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L5_1.x = 1409.6
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L5_1.y = 321.023
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L5_1.z = -960.414
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 194.851
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 9003
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L4_1.climate_area_id = 1
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L4_1.area_id = 10
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L5_1 = {}
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L5_1.config_id = 358005
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L5_1.monster_id = 21011401
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L6_1 = {}
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L6_1.x = 1407.531
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L6_1.y = 319.621
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L6_1.z = -968.496
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.788
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.pose_id = 9010
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L5_1.climate_area_id = 1
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L5_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 358001
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L2_1.gadget_id = 70211022
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L3_1 = {}
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L3_1.x = 1411.365
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L3_1.y = 320.367
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L3_1.z = -963.624
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 2.794
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L3_1.y = 269.355
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L3_1.z = 9.712
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\233\155\170\229\177\177\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 358006
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L3_1.gadget_id = 70310015
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L4_1 = {}
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L4_1.x = 1407.516
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L4_1.y = 319.104
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L4_1.z = -970.574
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 358007
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L4_1.gadget_id = 70310015
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L5_1 = {}
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L5_1.x = 1407.508
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L5_1.y = 322.872
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L5_1.z = -953.168
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 264.58
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1358008
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L2_1.name = "ANY_MONSTER_DIE_358008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_358008"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_358008"
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L3_1 = {}
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L3_1.config_id = 1358009
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L3_1.name = "MONSTER_BATTLE_358009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_MONSTER_BATTLE_358009"
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L3_1.action = "action_EVENT_MONSTER_BATTLE_358009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 358002
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L5_1 = 358003
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 358001
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L5_1 = 358006
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L6_1 = 358007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_358008"
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L5_1 = "MONSTER_BATTLE_358009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_358008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 358001
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_358008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 358002 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_358009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 358004
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 358005
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_358009 = L1_1
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