mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
328 lines
6.7 KiB
Lua
328 lines
6.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133008094
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 94002
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L2_1.npc_id = 20184
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L3_1 = {}
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L3_1.x = 1108.781
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L3_1.y = 384.385
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L3_1.z = -1004.042
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 24.567
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L3_1.y = 73.884
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L3_1.z = 359.438
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L2_1.rot = L3_1
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L2_1.area_id = 10
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L1_1[1] = L2_1
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 94001
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L2_1.gadget_id = 70360098
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L3_1 = {}
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L3_1.x = 1108.645
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L3_1.y = 382.869
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L3_1.z = -1004.028
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 2.699
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L3_1.y = 81.874
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L3_1.z = 2.141
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.persistent = true
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L2_1.area_id = 10
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1094003
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L2_1.name = "QUEST_FINISH_94003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_QUEST_FINISH
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L2_1.event = L3_1
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L2_1.source = "7012401"
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L2_1.condition = ""
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L2_1.action = "action_EVENT_QUEST_FINISH_94003"
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L3_1 = {}
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L3_1.config_id = 1094005
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L3_1.name = "GADGET_STATE_CHANGE_94005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_94005"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_94005"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1094006
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L4_1.name = "QUEST_FINISH_94006"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_QUEST_FINISH
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L4_1.event = L5_1
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L4_1.source = "7012501"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_QUEST_FINISH_94006"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1094007
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L5_1.name = "QUEST_FINISH_94007"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_FINISH
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L5_1.event = L6_1
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L5_1.source = "7012502"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_QUEST_FINISH_94007"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1094008
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L6_1.name = "QUEST_FINISH_94008"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_QUEST_FINISH
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L6_1.event = L7_1
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L6_1.source = "7012503"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_QUEST_FINISH_94008"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "questStart"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 94001
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_FINISH_94003"
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L5_1 = "GADGET_STATE_CHANGE_94005"
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L6_1 = "QUEST_FINISH_94006"
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L7_1 = "QUEST_FINISH_94007"
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L8_1 = "QUEST_FINISH_94008"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L4_1 = 94002
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L3_1[1] = L4_1
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L2_1.npcs = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 94001
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133008087
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L5_2 = 87001
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 1102
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L2_2.y = 384
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L2_2.z = -996
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 4
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 1
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_QUEST_FINISH_94003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param2
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if 94001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "questStart"
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L5_2 = 133008094
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_94005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 3008094
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_94005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "questStart"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_94006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "questStart"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_94007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "questStart"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_94008 = L1_1
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