Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004451.lua
2022-04-29 16:40:51 +02:00

367 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133004451
L1_1 = {}
L2_1 = {}
L2_1.config_id = 451006
L2_1.monster_id = 20010101
L3_1 = {}
L3_1.x = 2340.383
L3_1.y = 261.908
L3_1.z = -402.677
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 1105
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 201
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 451007
L3_1.monster_id = 20010101
L4_1 = {}
L4_1.x = 2346.211
L4_1.y = 263.726
L4_1.z = -408.488
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1105
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 201
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 451008
L4_1.monster_id = 20010101
L5_1 = {}
L5_1.x = 2340.481
L5_1.y = 261.951
L5_1.z = -412.278
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 1105
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 201
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 451009
L5_1.monster_id = 20010101
L6_1 = {}
L6_1.x = 2350.841
L6_1.y = 264.988
L6_1.z = -412.82
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 1105
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 201
L5_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 451011
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 25
L3_1 = {}
L3_1.x = 2345.149
L3_1.y = 263.384
L3_1.z = -408.546
L2_1.pos = L3_1
L2_1.area_id = 3
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1451011
L2_1.name = "ENTER_REGION_451011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_451011"
L2_1.action = "action_EVENT_ENTER_REGION_451011"
L3_1 = {}
L3_1.config_id = 1451016
L3_1.name = "CHALLENGE_SUCCESS_451016"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "666"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_451016"
L4_1 = {}
L4_1.config_id = 1451017
L4_1.name = "CHALLENGE_FAIL_451017"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "666"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_451017"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 451011
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_451011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 451006
L7_1 = 451007
L8_1 = 451008
L9_1 = 451009
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "CHALLENGE_SUCCESS_451016"
L7_1 = "CHALLENGE_FAIL_451017"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 451011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_451011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133004451
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 666
L5_2 = 2
L6_2 = 25
L7_2 = 133004451
L8_2 = 4
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31021152
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330044513"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_451011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = 2345
L2_2.y = 263
L2_2.z = -409
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 31021143
L6_2 = L2_2
L7_2 = 90
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = "1330044512"
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : add_quest_progress"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_CHALLENGE_SUCCESS_451016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = 2344
L2_2.y = 263
L2_2.z = -409
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 31021143
L6_2 = L2_2
L7_2 = 90
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = "1330044511"
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : add_quest_progress"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_CHALLENGE_FAIL_451017 = L1_1