Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004248.lua
2022-04-29 16:40:51 +02:00

299 lines
5.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133004248
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1406
L2_1.gadget_id = 70900039
L3_1 = {}
L3_1.x = 2652.353
L3_1.y = 202.987
L3_1.z = -679.46
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 120.769
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 2
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1407
L3_1.gadget_id = 70690006
L4_1 = {}
L4_1.x = 2652.353
L4_1.y = 202.987
L4_1.z = -679.46
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 77.853
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 1408
L4_1.gadget_id = 70690001
L5_1 = {}
L5_1.x = 2652.353
L5_1.y = 210.0
L5_1.z = -679.46
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 90.0
L5_1.y = 77.853
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1409
L5_1.gadget_id = 70690001
L6_1 = {}
L6_1.x = 2652.353
L6_1.y = 225.0
L6_1.z = -679.46
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 90.0
L6_1.y = 77.853
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 1410
L6_1.gadget_id = 70690001
L7_1 = {}
L7_1.x = 2652.353
L7_1.y = 240.0
L7_1.z = -679.46
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 90.0
L7_1.y = 77.853
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 2
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 1411
L7_1.gadget_id = 70690001
L8_1 = {}
L8_1.x = 2652.353
L8_1.y = 255.0
L8_1.z = -679.46
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 90.0
L8_1.y = 77.853
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 2
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 1412
L8_1.gadget_id = 70690001
L9_1 = {}
L9_1.x = 2652.353
L9_1.y = 270.0
L9_1.z = -679.46
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 90.0
L9_1.y = 77.853
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 2
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 1413
L9_1.gadget_id = 70500000
L10_1 = {}
L10_1.x = 2652.353
L10_1.y = 285.0
L10_1.z = -679.46
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 135.878
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 2
L9_1.point_type = 4001001
L9_1.isOneoff = true
L10_1 = {}
L10_1.name = "gather"
L10_1.exp = 3
L9_1.explore = L10_1
L9_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000281
L2_1.name = "GADGET_STATE_CHANGE_281"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_281"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_281"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1406
L5_1 = 1413
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_281"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 1406 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_281 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1409
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1410
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1411
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1412
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1407
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1408
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_281 = L1_1