Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004224.lua
2022-04-29 16:40:51 +02:00

160 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133004224
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1260
L2_1.gadget_id = 70130001
L3_1 = {}
L3_1.x = 2203.686
L3_1.y = 230.18
L3_1.z = -770.503
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 160.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 2
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1263
L3_1.gadget_id = 70130001
L4_1 = {}
L4_1.x = 2213.212
L4_1.y = 220.0
L4_1.z = -846.11
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 153.513
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 1264
L4_1.gadget_id = 70130001
L5_1 = {}
L5_1.x = 2322.05
L5_1.y = 224.96
L5_1.z = -848.63
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 182.359
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1265
L5_1.gadget_id = 70130003
L6_1 = {}
L6_1.x = 2177.836
L6_1.y = 233.592
L6_1.z = -797.256
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 1.76
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 1266
L6_1.gadget_id = 70130003
L7_1 = {}
L7_1.x = 2172.156
L7_1.y = 238.645
L7_1.z = -876.336
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 9.68
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 2
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 1267
L7_1.gadget_id = 70130003
L8_1 = {}
L8_1.x = 2295.523
L8_1.y = 234.012
L8_1.z = -949.166
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 2.64
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 2
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 1268
L8_1.gadget_id = 70130003
L9_1 = {}
L9_1.x = 2361.886
L9_1.y = 234.216
L9_1.z = -860.885
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 6.6
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 2
L8_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1260
L5_1 = 1263
L6_1 = 1264
L7_1 = 1265
L8_1 = 1266
L9_1 = 1267
L10_1 = 1268
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1