Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004110.lua
2022-04-29 16:40:51 +02:00

72 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133004110
L1_1 = {}
L2_1 = {}
L2_1.config_id = 300
L2_1.monster_id = 20010501
L3_1 = {}
L3_1.x = 2235.053
L3_1.y = 234.817
L3_1.z = -457.425
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 60.042
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 312
L3_1.monster_id = 20010701
L4_1 = {}
L4_1.x = 2235.52
L4_1.y = 234.902
L4_1.z = -454.951
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 357.269
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 300
L5_1 = 312
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1