mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
248 lines
5.0 KiB
Lua
248 lines
5.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133003926
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 926001
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L2_1.monster_id = 24010101
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L3_1 = {}
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L3_1.x = 2614.607
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L3_1.y = 270.359
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L3_1.z = -425.769
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_id = 1000100
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L2_1.pose_id = 101
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L2_1.area_id = 4
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1926002
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L2_1.name = "CHALLENGE_FAIL_926002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_CHALLENGE_FAIL
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L2_1.event = L3_1
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L2_1.source = "180"
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L2_1.condition = ""
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L2_1.action = "action_EVENT_CHALLENGE_FAIL_926002"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1926003
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L3_1.name = "MONSTER_BATTLE_926003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_MONSTER_BATTLE_926003"
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L4_1 = {}
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L4_1.config_id = 1926004
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L4_1.name = "CHALLENGE_SUCCESS_926004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS
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L4_1.event = L5_1
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L4_1.source = "180"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_926004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1926005
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L5_1.name = "QUEST_FINISH_926005"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_FINISH
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L5_1.event = L6_1
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L5_1.source = "1908715"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_QUEST_FINISH_926005"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1926007
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L6_1.name = "QUEST_START_926007"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_QUEST_START
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L6_1.event = L7_1
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L6_1.source = "1908706"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_QUEST_START_926007"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 2
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 926001
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "CHALLENGE_FAIL_926002"
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L5_1 = "MONSTER_BATTLE_926003"
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L6_1 = "CHALLENGE_SUCCESS_926004"
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L7_1 = "QUEST_FINISH_926005"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "QUEST_START_926007"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300392602"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_CHALLENGE_FAIL_926002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ActiveChallenge
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L3_2 = A0_2
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L4_2 = 180
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L5_2 = 180
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L6_2 = 70
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L7_2 = 133003926
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L8_2 = 1
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L9_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : challenge_KilMonster_InTime"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_926003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300392601"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_CHALLENGE_SUCCESS_926004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveEntityByConfigId
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L3_2 = A0_2
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L4_2 = 133003926
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L5_2 = EntityType
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L5_2 = L5_2.MONSTER
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L6_2 = 926001
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133003926
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_926005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133003926
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L4_2.suite = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_926007 = L1_1
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