Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003608.lua
2022-04-29 16:40:51 +02:00

326 lines
5.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133003608
L1_1 = {}
L2_1 = {}
L2_1.config_id = 608001
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 2898.442
L3_1.y = 260.0
L3_1.z = -1563.554
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 48.723
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 608002
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = 2902.909
L4_1.y = 260.579
L4_1.z = -1563.298
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 37.871
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.pose_id = 9012
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 608003
L4_1.monster_id = 21010601
L5_1 = {}
L5_1.x = 2903.263
L5_1.y = 260.674
L5_1.z = -1554.864
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 141.042
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.pose_id = 9012
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 608004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 2900.75
L6_1.y = 260.328
L6_1.z = -1557.264
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 114.065
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L5_1.pose_id = 9012
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 608005
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 2900.757
L7_1.y = 260.503
L7_1.z = -1560.279
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 71.644
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L6_1.pose_id = 9012
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 608006
L7_1.monster_id = 21030301
L8_1 = {}
L8_1.x = 2906.313
L8_1.y = 261.058
L8_1.z = -1558.943
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 269.811
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L7_1.pose_id = 9012
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 608007
L8_1.monster_id = 21020201
L9_1 = {}
L9_1.x = 2898.629
L9_1.y = 260.19
L9_1.z = -1554.324
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 121.772
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 608008
L9_1.monster_id = 21030201
L10_1 = {}
L10_1.x = 2907.809
L10_1.y = 261.223
L10_1.z = -1558.94
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 268.758
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.drop_id = 1000100
L9_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1608009
L2_1.name = "ANY_MONSTER_DIE_608009"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_608009"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_608009"
L3_1 = {}
L3_1.config_id = 1608010
L3_1.name = "ANY_MONSTER_DIE_608010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_608010"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_608010"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 608002
L5_1 = 608003
L6_1 = 608004
L7_1 = 608005
L8_1 = 608006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_608009"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 608001
L6_1 = 608007
L7_1 = 608008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_608010"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133003608
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_608009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133003608
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_608009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133003608
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_608010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133003608"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_608010 = L1_1