Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003503.lua
2022-04-29 16:40:51 +02:00

140 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133003503
L1_1 = {}
L2_1 = {}
L2_1.config_id = 503001
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 2188.971
L3_1.y = 260.355
L3_1.z = -1737.276
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 260.53
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 503002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 2181.677
L4_1.y = 259.532
L4_1.z = -1736.584
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 195.91
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 503003
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 2184.714
L5_1.y = 260.033
L5_1.z = -1738.437
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 248.863
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 503004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 2177.783
L6_1.y = 259.613
L6_1.z = -1736.832
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 155.508
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 503005
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 2176.086
L7_1.y = 259.816
L7_1.z = -1740.738
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 79.858
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 503001
L5_1 = 503002
L6_1 = 503003
L7_1 = 503004
L8_1 = 503005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L1_1[1] = L2_1
suites = L1_1