mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
324 lines
6.3 KiB
Lua
324 lines
6.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133003449
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 442
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L2_1.monster_id = 20011202
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L3_1 = {}
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L3_1.x = 2560.823
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L3_1.y = 211.48
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L3_1.z = -1342.399
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 357.239
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 3
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 443
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L3_1.monster_id = 20011202
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L4_1 = {}
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L4_1.x = 2561.975
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L4_1.y = 211.611
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L4_1.z = -1341.981
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 338.496
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 3
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 444
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L4_1.monster_id = 20011202
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L5_1 = {}
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L5_1.x = 2560.662
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L5_1.y = 211.774
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L5_1.z = -1341.382
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 349.357
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 3
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 445
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L5_1.monster_id = 20011202
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L6_1 = {}
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L6_1.x = 2561.635
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L6_1.y = 211.813
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L6_1.z = -1341.042
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 333.325
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 3
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000516
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L2_1.name = "ANY_MONSTER_DIE_516"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_516"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_516"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1000535
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L3_1.name = "ANY_MONSTER_LIVE_535"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_535"
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L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_535"
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L4_1 = {}
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L4_1.config_id = 1000536
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L4_1.name = "TIMER_EVENT_536"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_TIMER_EVENT
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L4_1.event = L5_1
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L4_1.source = "delay2"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_TIMER_EVENT_536"
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L5_1 = {}
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L5_1.config_id = 1000545
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L5_1.name = "QUEST_START_545"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_START
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L5_1.event = L6_1
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L5_1.source = "35304"
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L5_1.condition = "condition_EVENT_QUEST_START_545"
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L5_1.action = "action_EVENT_QUEST_START_545"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_516"
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L5_1 = "ANY_MONSTER_LIVE_535"
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L6_1 = "TIMER_EVENT_536"
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L7_1 = "QUEST_START_545"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_516 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330030024"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_516 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 444 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_535 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133003002
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L5_2 = "delay3"
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L6_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_LIVE_535 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133003002delay3"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_536 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 35304 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_QUEST_START_545 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 442
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L4_2.delay_time = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 443
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L4_2.delay_time = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 444
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L4_2.delay_time = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 445
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L4_2.delay_time = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_545 = L1_1
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