Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003408.lua
2022-04-29 16:40:51 +02:00

448 lines
8.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133003408
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1387
L2_1.monster_id = 21010601
L3_1 = {}
L3_1.x = 2910.624
L3_1.y = 251.488
L3_1.z = -1649.886
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 255.845
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1388
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 2908.18
L4_1.y = 251.514
L4_1.z = -1652.93
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 1389
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 2906.525
L5_1.y = 251.73
L5_1.z = -1649.022
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 128.607
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1390
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 2903.469
L6_1.y = 251.726
L6_1.z = -1653.048
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 408001
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 2905.5
L7_1.y = 251.708
L7_1.z = -1650.287
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 101.449
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9013
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 408002
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 2909.224
L8_1.y = 251.619
L8_1.z = -1647.729
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 219.277
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 18
L7_1.drop_id = 1000100
L7_1.pose_id = 9013
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 408003
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = 2910.096
L9_1.y = 251.448
L9_1.z = -1652.359
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 325.049
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 18
L8_1.drop_id = 1000100
L8_1.pose_id = 9013
L8_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3423
L2_1.gadget_id = 70900015
L3_1 = {}
L3_1.x = 2907.367
L3_1.y = 251.094
L3_1.z = -1655.035
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 242.168
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3424
L3_1.gadget_id = 70900016
L4_1 = {}
L4_1.x = 2912.713
L4_1.y = 248.814
L4_1.z = -1648.71
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 158.776
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3425
L4_1.gadget_id = 70900019
L5_1 = {}
L5_1.x = 2904.363
L5_1.y = 251.645
L5_1.z = -1646.899
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 308.344
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3976
L5_1.gadget_id = 70310004
L6_1 = {}
L6_1.x = 2908.21
L6_1.y = 251.576
L6_1.z = -1650.627
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 106.733
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 3977
L6_1.gadget_id = 70211011
L7_1 = {}
L7_1.x = 2908.097
L7_1.y = 259.296
L7_1.z = -1655.806
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 329.171
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L6_1.isOneoff = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1408004
L2_1.name = "ANY_MONSTER_DIE_408004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_408004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_408004"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1408005
L3_1.name = "ANY_MONSTER_DIE_408005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_408005"
L4_1 = {}
L4_1.config_id = 1408006
L4_1.name = "QUEST_FINISH_408006"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_FINISH
L4_1.event = L5_1
L4_1.source = "2006304"
L4_1.condition = "condition_EVENT_QUEST_FINISH_408006"
L4_1.action = "action_EVENT_QUEST_FINISH_408006"
L5_1 = {}
L5_1.config_id = 1408007
L5_1.name = "QUEST_FINISH_408007"
L6_1 = EventType
L6_1 = L6_1.EVENT_QUEST_FINISH
L5_1.event = L6_1
L5_1.source = "2006310"
L5_1.condition = ""
L5_1.action = "action_EVENT_QUEST_FINISH_408007"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "is_monster_killed"
L2_1.value = 1
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1387
L5_1 = 1388
L6_1 = 1389
L7_1 = 1390
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3423
L5_1 = 3424
L6_1 = 3425
L7_1 = 3976
L8_1 = 3977
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 408001
L6_1 = 408002
L7_1 = 408003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_408004"
L6_1 = "ANY_MONSTER_DIE_408005"
L7_1 = "QUEST_FINISH_408006"
L8_1 = "QUEST_FINISH_408007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 0
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_408004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330034081"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_408004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "is_monster_killed"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_408005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "is_monster_killed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_408006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133003408
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_408006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133003408
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_408007 = L1_1